Megapolis
By Erin Bell,
Common Sense Media Reviewer
Common Sense Media Reviewers
Cross-platform building sim shines with real-world graphics.

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Megapolis
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What’s It About?
In MEGAPOLIS, players take on the role of mayor and build a city from the ground up by managing the construction of residential, industrial, and commercial buildings as well as roads, decorations, and power sources. Players must juggle power, water, and population levels to keep the city thriving. New buildings produce resources like goods and taxes. Certain building projects require special materials that can be acquired by asking friends, or spending real money to purchase.
Is It Any Good?
Where other city building games have used thematic gimmicks to stand out from the crowd (such as Greenspace's environmental theme, or WeTopia's real-life charity angle), Megapolis opts for realistic "real-world" graphics and solid, by-the-numbers gameplay that relies on quests to move the player through each step. The big appeal is that Megapolis is a truly cross-platform city builder. Players can access their city from both Facebook and a mobile device running iOS or Android, which is quite an unusual perk.
Talk to Your Kids About ...
Families can talk about online privacy and staying safe while online. Why might it not be a good idea to allow strangers to see your Facebook profile?
Discuss how Facebook's privacy features can be used to prevent strangers from seeing your personal information.
What is the most challenging aspect of city planning? Keeping citizens happy, raising enough money, or something else?
Game Details
- Platforms: Facebook, iPhone
- Subjects: Social Studies: citizenship, the economy, Hobbies: building, Language & Reading: following directions, Math: money
- Skills: Collaboration: cooperation, teamwork, Communication: friendship building, Self-Direction: work to achieve goals
- Available online?: Available online
- Publisher: Social Quantum
- Release date: December 31, 2012
- Genre: Simulation
- ESRB rating: NR
- Last updated: August 26, 2016
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