Game review by
Christy Matte, Common Sense Media
Metrico Game Poster Image
Infographic puzzler has off-the-charts challenges.

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A lot or a little?

The parents' guide to what's in this game.

Educational Value

Kids can learn to look at the components of a problem, gather information, and then attempt a solution. To complete the puzzles, they will need to keep trying, shift their approach, and work through obstacles. It's not fantastic for learning, but kids can certainly brush up on their scientific-method approach. Metrico's infographic-heavy approach may not be overtly focused on learning, but kids may be surprised at what they do pick up after playing through its puzzles.

Positive Messages

There aren't really either overt positive or negative messages here. Successfully completing a puzzle doesn't provide any fanfare or information from the game; you simply move on to the next one. There isn't even a clearly defined story.

Positive Role Models & Representations

Although you can choose to be a male or female character, there's no information about the characters; they don't talk, and they don't seem to have immediately obvious goals.

Ease of Play

The game begins simply enough but slowly adds touch, camera, and accelerometer (tilt) controls. Brief tutorials introduce each new input mechanism. By the end, controls are difficult to physically maneuver all at once. 

Violence & Scariness

You're given the ability to "shoot" at specific inanimate objects.


What parents need to know

Parents need to know that Metrico is an unusual downloadable game with very little objectionable content. Set in a world of infographics, the game has players mostly looking at bar graphs, pie charts, and a lot of coordinates for your location. There are no other characters in the game, and even the ability to shoot is more reminiscent of a game of Pong than actual violence. The biggest concerns for younger kids are that they might find the scenery boring and the puzzles too difficult to enjoy. 

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What's it about?

METRICO doesn't have a clear story. You choose to play as a man or a woman, both of whom are represented by simple, icon-inspired characters. The game's images and the puzzles are designed to resemble infographics, which are graphic representations of information such as the results of a survey or study. The backgrounds are flat with clean lines and subtle uses of color. There are pie charts, bar graphs, and line graphs at each turn. You're basically traversing a series of infographic puzzles to complete the game. What makes Metrico interesting is that the puzzles react to your input. You may find a bar graph where the bars increase or decrease each time you jump. Others may shift as you walk forward or backward. The goal is to get to the other side of the obstacles by taking advantage of the results of your actions. This may mean carefully timing your jumps, walking forward and jumping back, or remembering to step down off a block rather than jumping. Each level is easily reset if you make a mistake, so you can keep on trying and experimenting until you get it right. As you progress, the controls and obstacles get more complex, meaning that you'll also have more ways of interacting with the environment. Using your camera, tilting your device, tapping the front touchscreen, and touching the rear touchscreen all are introduced as techniques for progressing through the world. 

Is it any good?

Metrico has a lot going for it. Strikingly simple graphics, a unique premise, and some clever -- if occasionally fiendish -- puzzles set the game apart. It's one of those games in which you often need to walk away for a moment and come back with a different approach. And when tilt controls are introduced, things start getting even more complicated. You'll need to hold your device at precise angles to solve later puzzles, all while accessing the front and back screens, left stick, and buttons. Ideally you'll still be able to see the puzzle you're working on, but there's no guarantee. It's frustrating, and not in the way that a good puzzle should be.

Although Metrico is perfectly fine for younger kids in terms of content, the graphics will have little appeal, and even the simplest puzzles may be too difficult for them to solve physically and conceptually. It's more of a cerebral game than most kids prefer. Metrico provides some compelling challenges for those who enjoy figuring things out; you just have to deal with some unwieldy controls along the way. 

Talk to your kids about ...

  • Families can talk about infographics. What are they? What are they used for? Look up an example of an infographic, and make one of your own.

  • Talk about puzzle-solving techniques. How should you approach a new puzzle? What if you get stuck?

Game details

Our editors recommend

For kids who love puzzles

Themes & Topics

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