Moonlighter: Between Dimensions
By Chad Sapieha,
Common Sense Media Reviewer
Common Sense Media Reviewers
Expansion adds monsters, items, maintains bloodless combat.
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Moonlighter: Between Dimensions
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What’s It About?
The MOONLIGHTER: BETWEEN DIMENSIONS DLC picks up where the base game ended. Having built a successful item shop and reinvigorated his town's economy, shopkeeper Will discovers a vast new interdimensional dungeon filled with new enemies and bosses. This new area could help him grow his business even further with valuable new items and artifacts, many of which can be used to craft new gear, including weapons and armor. His adventures in the interdimensional dungeon attract a wave of new customers. They also lure another businessperson to the town: The mysterious Trader. While much of this content is only available to those who have completed the base game, new players starting from scratch will get a peek at what's to come via hidden interdimensional portals. These can be found by jumping off certain ledges to hidden floors. If you encounter a glowing green portal, you can pass through to explore a handful of interdimensional dungeon rooms, fight a mini-boss, and earn one of several powerful new weapons that last only as long as you remain in the current dungeon.
Is It Any Good?
Consider this modestly priced DLC (downloadable content) pack a gift to players who couldn't get enough of the base game. Moonlighter: Between Dimensions is content to simply deliver more of what fans enjoyed in the original, including Zelda-style dungeon crawling and combat, lots of shop-keeping, and a bit of simple crafting. There's also more challenge. The new interdimensional dungeon is very large and very hard. Completing it requires an awful lot of loot grinding in order to earn the resources -- and money -- necessary to properly gear up for battle. New players will get a taste of what's to come as they fight through the first five dungeons, occasionally transporting to smaller versions of the interdimensional dungeon, where they can earn powerful limited-time weapons that are both a blessing and a curse, such as a scepter that deals big damage but leeches away the wielder's life in the process.
But what the new content doesn't do is change any of the things about the original that might have left some players cold. The most notable of these is the loop-style grind involved in exploring a dungeon, collecting loot, and then either selling it for cash at your shop or using it to craft stuff. An in-game calendar that tracks the days as they roll by indicates that it takes Will months of grinding to develop his store and the town's economy. The new content adds weeks more by doubling down on this repetition. Some players love this kind of grind-y play, and some don't. If you're in the former category, then the Moonlighter: Between Dimensions DLC is an easy recommendation. Members of the latter can safely take a pass.
Talk to Your Kids About ...
Families can talk about violence in games. Is the impact of the violence in Moonlighter: Between Dimensions affected by the fact that combat is designed to help you turn a profit? Does this affect how you feel about killing the monsters you encounter? Would it have a greater impact if there was blood and gore shown?
Moonlighter: Between Dimensions makes it seem relatively easy to run a successful shop, but in what ways is running a business in the real world more complex and challenging?
Game Details
- Platforms: Nintendo Switch , PlayStation 4 , Windows , Xbox One
- Pricing structure: Paid
- Available online?: Available online
- Publisher: 11-Bit Studios
- Release date: May 29, 2020
- Genre: Role-Playing
- Topics: Magic and Fantasy , Monsters, Ghosts, and Vampires
- ESRB rating: E10+ for Fantasy Violence
- Last updated: June 20, 2020
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