Parents' Guide to MultiVersus

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Common Sense Media Review

Dwayne Jenkins By Dwayne Jenkins , based on child development research. How do we rate?

age 11+

Warner Bros. fighting game is charming and endlessly fun.

Parents Need to Know

Why Age 11+?

Any Positive Content?

Parent and Kid Reviews

age 12+

Based on 2 parent reviews

age 8+

Based on 7 kid reviews

What's It About?

MULTIVERSUS doesn't have much of a story; instead, it reels players in with high-octane fighting gameplay and colorful, familiar characters. With a focus on two vs. two gameplay, players will have to coordinate in order to come out on top against one another and prove once and for all who deserves the title of MultiVersus champion(s).

Is It Any Good?

Our review:
Parents say ( 2 ):
Kids say ( 7 ):

If you've been looking for a definitive alternative in platform fighter games that can thrash with the best of them, it's finally here. Not only is MultiVersus shaping up to be a contender for the platform fighter crown, but it will be able to live in its own bubble far away from a certain, dominant Super Smash Bros. franchise. The gameplay has its own nuances and deviations, such as its focus on team-based combat. Characters are crafted in such a way that playing solo is indeed an option, but it's far more rewarding to find a buddy, pick two characters, and start coordinating your attacks to stand the best chance of defeating other teams. Players will quickly find a comprehensive perks system that follows an individual character's progression the more they're used, offering small benefits such as a third jump or a small percentage added to attack power or defensive maneuvers, or even perks that dramatically change a character's moves. When two players equip the same perk, an additional boost is factored in that can change the game without making it unfair for a rival team. Many characters have moves that can help their teammates by offering status buffs -- or even save them from flying off the level and costing the team a point.

MultiVersus easily could have gotten by on the strength of its character cameos and nothing else. Instead, in addition to a surprisingly layered combat system, it has an overwhelming amount of charm. Characters acknowledge one another during matches, adding to the intrigue of matchups just to hear what one character will say to or about one another. Between matches, players can unlock "variants" (different costumes/forms) of characters with their own unique dialogue. Players can even customize small details such as the effects when they knock a rival out, the taunts a character can make during a match, even announcer packs so that players can hear Bugs Bunny or Batman replace the default narrator. All the characters are true to who they are in the shows or movies they originate from, and it's that personal touch and care -- combined with the in-depth fighting mechanics and the myriad customization options -- that proves MultiVersus isn't the next Smash Bros., and it isn't trying to be. But it's the first MultiVersus, and it seems as though it's not going anywhere anytime soon.

Talk to Your Kids About ...

  • Families can talk about teamwork, a core feature of MultiVersus. The game pushes and rewards teamwork, but would any teams in the game genuinely fight together without those rewards? Or would they be inclined to fight as individuals? Can a fighting game deepen the bonds between players, or just tear friendships apart?

  • With so many familiar faces present, can MultiVersus encourage players to experience the movies, shows, and comics the characters originate from? What other crossover games or stories with iconic characters can you think of that would make good gateways into other fun, interesting stories or games?

Game Details

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