Nancy Drew: The Model Mysteries
What parents need to know
Parents Need to Know
Parents need to know that Nancy Drew: The Model Mysteries is a mystery about sabotaging the upcoming marriage between a supermodel and a reality TV star. All of the activities leading up to and even after the marriage are being filmed for reality TV. Ex girlfriends behave badly and scary things happen including the groom drinking from a punch bowl spiked with poisonous gasoline. While most of the gameplay involves solving hidden object puzzles, the game skews older because some of the themes include scary stalkers, harassment, and relationships between young adults.
What's it about?
NANCY DREW: THE MODEL MYSTERIES is a game that is based on a trilogy of Nancy Drew books: Model Crime, Model Menace, and Model Suspect. This game plays out in three acts which follow the wedding plans of Nancy's superNamodel friend Sydney and her fiancée Vic, a reality TV star. The couple's wedding plans are plagued with by a series of pranks and some life-threatening accidents. The wedding dress is shredded before last fitting, Vic is served a piece of cake laced with glass shards, and Syd gets a series of ominous text messages threatening her death. Players help solve these mysteries by interviewing characters and playing casual games, predominantly hidden object puzzles. There are also games about unscrambling words and memorizing the order of things.
Is it any good?
Nancy Drew: The Model Mysteries is a lighter version of the Nancy Drew mystery games developed by Her Interactive. The puzzles are typical of casual games including timed hidden objects puzzle where you must find a list of 10 objects in 3 minutes. There are also puzzles about finding the differences between two pictures, and locating specific details in a larger picture.
To solve the three mysteries, you must periodically interrogate suspects. You are limited to asking three questions at a time, so you may not get enough information. If you finger the wrong suspect, you have to go back and replay the act again, this time asking different questions. The replaying of the puzzles is actually fun because, while the placement of objects in the scenes doesn’t change, the list of what you must find does.
Families can talk about...
Families can talk about how books become video games. Can you think of any other games you have played that started as a book?
Which part of this game did you like best? The mysteries or the casual games?