NBA Live 18

Game review by
Jeff Haynes, Common Sense Media
NBA Live 18 Game Poster Image
Basketball sim honors blacktop, but fouls out on court play.

Parents say

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Kids say

age 18+
Based on 1 review

A lot or a little?

The parents' guide to what's in this game.

Positive Messages

Promotes friendly competition, teamwork, fair play, and perseverance in face of odds, injury, challenges. Positive messages somewhat limited by focus on branding, fame, popularity.

Positive Role Models & Representations

Athletes that are role models in real life are accurately represented here, would be role models in game. Players can choose to be selfish in their gameplay or focus on selfless actions on court.

Ease of Play

Simple controls, easy to learn, but limited plays and AI play mistakes during the game hurt matches.

Violence

Intentional fouls can be committed, but that's about the extent of violence.

Sex
Language
Consumerism

Heavy focus on real-world brands, including Nike, Adidas, ESPN; heavy use of ESPN personalities in game, particularly during prologue of story, halftime, end of games. Loads of branding in arenas. Promotion of loot boxes that can be purchased with play or real-world money.

Drinking, Drugs & Smoking

What parents need to know

Parents need to know that NBA Live 18 is the latest installment in EA's basketball simulation franchise. It promotes friendly competition, perseverance for a player's created character in the face of a career-affecting injury, as well as teamwork and fair play. But it also promotes a focus on fame, popularity, and personal/professional branding with merchandise. Players will find themselves surrounded by the option to pick up shoes from Nike, Adidas, Under Armour, and other brands, while seeing logos for companies like State Farm, Spalding, and ESPN plastered across the game. Stephen A. Smith, Max Kellerman, and Jalen Rose, prominent ESPN sportscasters, provide a lot of commentary on your character's progress. The game also promotes the purchase of loot boxes that are earned through in-game play or paid for with real money.

User Reviews

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  • Kids say

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Teen, 17 years old Written byeggowaffles700 December 21, 2017

Says the "N" word

I was playing the game and I CLEARLY heard the song say the "N" word. This is not acceptable for any ages, I am going to make an adult-like decision a... Continue reading

What's it about?

NBA LIVE 18 is the latest installment of the basketball franchise from EA Sports. Players can lead their favorite franchise to victory and, hopefully, a championship (or three) in the franchise mode. They can also try out matches with WNBA squads as well in quick matches, or build their own fantasy squad of players with the Live Ultimate Team. Here, players open packs of athletes, coaches, and other items, assembling the best roster of classic and modern players to take on rival teams. Aside from this and online multiplayer matches, the main thrust of the game is The One mode. Here, players create a new athlete who's highly rated until he has an ACL injury, sidelining his college career and professional hopes. But thanks to some perseverance and some play with a childhood friend in prominent Summer Leagues scattered around the country, players can try to rebuild their name as both a blacktop legend and an NBA star. Is it possible for you to climb the ranks and become a household name on the streets and in the league?

Is it any good?

While this basketball game has improved its play over time, it's still a second-string simulation that needs a little more practice before tip-off. The Career mode does a great job of respecting the history of famous street ball tournaments, and the love that basketball fans have for pickup games to test their skills. The One highlights famous locales that many NBA stars cut their teeth and high-tops on, like Rucker Park, Venice Beach, The Crawsover League, and others. You're not just playing scrubs, either; apparently other league stars spend their time hitting these pickup games as well, giving you a bit of competition on the blacktop. While it's nice that players can choose to play in either the street leagues or NBA games whenever they want, it raises a few issues. For one, the circumstances feel radically disjointed, especially if you are playing a few games into the season and then immediately leap back to a summer league match. Furthermore, since you earn levels after each game you play (and you can replay summer league games as many times as you want), you can easily build an overpowered athlete that becomes the most dominant player the league has ever seen. It can be entertaining for a while, but over the span of a season, it becomes a bit boring.

But it's more than just the imbalance in the Career mode -- some elements of the gameplay are off. Players frequently abandon their spacing on the court and tend to cluster at the top of the key or around one player. This is more than a double-team or sliding to tighter man-to-man adjustments -- it's poorly handled court play and awareness. Some of this could be leveled at the simplified game controls and play calling, which don't feel as complex or sped up as the sport itself. Court errors also abound, whether it's players committing over and back penalties or traveling when it comes to driving to the basket for a dunk or a layup. These aren't called nearly enough as they should be. On the other hand, other portions of the game are a letdown; for example, while the NBA games have lots of commentary, the WNBA games are pretty quiet by comparison, making them feel like more of an afterthought than a fully embraced portion of the game. It's not to say that NBA Live 18 is all bad -- the presentation of the game is very good, and the visuals can even challenge that of its rival. But overall, this version of NBA Live 18 could use a bit more time in the gym.

Talk to your kids about ...

  • Families can talk about how well NBA Live 18 compares to real-world basketball. What does the game get right or wrong?

  • Discuss consumerism in sports games. Does including corporate and clothing logos add to a game's realism? Why or why not?

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