For years, generations of kids have staged all-out NERF wars, where the foam darts fly in fun, fast paced competitive battles. NERF Legends tries to recreate this for the gaming market, packing in what seems on the surface to be plenty of content into a family friendly first-person shooter. Ironically, while the NERF toys are known for being relatively injury free, playing this game is an almost excruciatingly painful experience. It's an interesting concept, using a selection of fifteen authentic NERF blasters from across the franchise's Mega, Ultra, and Elite lines in sci-fi battles. In practice though, NERF Legends is little more than a cheap feeling interactive advertisement.
For a first-person shooter, NERF Legends just can't seem to ever hit a target when it comes to gameplay. For starters, moving through the world feels almost like moving through molasses. There are also large portions of each arena where there doesn't seem to be an enemy in sight. And when you do run into a foe, the shooting is imprecise and all the blasters, even after upgrading their abilities, feel sorely underpowered. In fact, actually shooting at the robotic enemies with your blaster often feels about as useful as if you really were shooting them with foam darts. At least in the multiplayer everyone else suffers from the same shortcomings. Of course, that's assuming you can even find a match. It's difficult to tell if it's a problem with the game's matchmaking or simply that no one's playing, but connecting to an online match is almost a rarity in and of itself. Ultimately, the best part of playing NERF Legends is the moment you decide to turn it off.