NiGHTS: Journey of Dreams

Common Sense Media says

Nightmarish adventure with frustrating controls.

Age(i)

2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17

Quality(i)

 

What parents need to know

Positive messages

In a process called dualization, the kids in the game merge with the character of NiGHTS to complete each objective. The kids feel directly involved in accomplishing the tasks within the game.

Violence & scariness

Mild fantasy violence. The character of NiGHTS either performs dash or loop attacks.

Language
Not applicable
Consumerism
Not applicable

Parents Need to Know

Parents need to know that this game has mild fantasy violence. Attacks consist of either flying fast through an enemy or flying a complete loop around them to capture them. None of the attacks look overly physical or gruesome. If you avoid using the Wii remote and switch to a classic controller, this game is best enjoyed by younger players since it's a pretty easy game to learn.

Parents say

Kids say

What's it about?

The last time the NiGHTS franchise mesmerized gamers, developer Sega was still in the console business. Now, 12 years later, it reappears on the Nintendo Wii in NiGHTS: JOURNEY OF DREAMS. This time, however, the voyage into the dreamworld is a colossal nightmare.NiGHTS' tale centers around a pair of 12-year-olds, Will and Helen, who suffer from nightmares. They find NiGHTS, a high-flying jester character, who can guide them in the dream realm Nightopia. Will and Helen learn they must battle the ruler of nightmares, Wizeman, to restore their dreams.

After choosing to play as either Will or Helen, you'll enter the warm, soothing Dream Gate to choose your mission. Once you enter each level, you're reawakened with vibrant landscapes and an upbeat soundtrack. All challenges consist of a race to beat the clock. Whether you're capturing creatures or gathering items, you must do so before time runs out. Most of the time you control the character of NiGHTS as he flies through levels, performing loops and quick dashes to knock out foes.

Is it any good?

QUALITY
 

Unfortunately, the game's exploration is ruined on a horrible control scheme. Motion controls are rarely implemented. NiGHTS flies by following a light called the Mindsight, which you'll control with the Wii remote. The experience is incredibly awkward. To make it work, every move must be conducted at a slow pace, which isn't good on timed levels. When you attach the nunchuk, motion controls are tossed out the window as movement shifts to the analog stick. Controls can grow so frustrating that you may opt for the Wii's classic controller to make the game palatable.

Developers do a solid job of varying levels, but most of them present little to no challenge when using a classic controller. The two-player mode is slightly more intriguing. You can challenge an opponent to either a race or one-on-one duel. But since the Wii remote controls are so problematic, this option is only fun for a short time.

Families can talk about...

  • Families can talk about dreams, and the types of dreams you have. Have you experienced dreams so vivid they felt real? What kinds of dreams do you commonly have? This game does little to incorporate the Wii's motion controls. How big a factor should motion controls play in Wii titles?

Game details

Platforms:Nintendo Wii
Price:$49.99
Available online?Not available online
Developer:Sega of America
Release date:December 18, 2007
Genre:Adventure
ESRB rating:E for Everyone (Nintendo Wii)

This review of NiGHTS: Journey of Dreams was written by

Common Sense Media's unbiased ratings are conducted by expert reviewers and aren't influenced by the product's creators or by any of our funders, affiliates, or partners.

About our rating system

  • ON: Content is age-appropriate for kids this age.
  • PAUSE: Know your child; some content may not be right for some kids.
  • OFF: Not age-appropriate for kids this age.
  • NOT FOR KIDS: Not appropriate for kids of any age.

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Quality

Our star rating assesses the media's overall quality.

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Learning ratings

  • Best: Really engaging; great learning approach.
  • Very Good: Engaging; good learning approach.
  • Good: Pretty engaging; good learning approach.
  • Fair: Somewhat engaging; OK learning approach.
  • Not for Learning: Not recommended for learning.
  • Not for Kids: Not age-appropriate for kids; not recommended for learning.

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What parents and kids say

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Adult Written bypigglesby123 April 9, 2008
AGENot rated for age
QUALITY
 

Liked it, but way too hard

I played the first NiGHTS game that came out on the Sega Saturn, a much loved game. This version for the Wii is just as good in many ways and the controls are somewhat better--although I expected much more from the Wii's motion remote. What could have been a great 3-D experience is spoiled by a frustrating control system. Even if it just had an easier non-timed mode for less than talented players I would happily give it more stars. Instead, wait for the bargain bin price on this one.
Teen, 16 years old Written bymkalv October 23, 2010
AGE
9
QUALITY
 

So-So fatasy game

This game is a fine Sega gam except for one thing: The controls are pretty bad. Aside from that, kids will still love it. The plot may be too scary for little kids, though.
What other families should know
Great messages
Great role models
Kid, 12 years old January 15, 2010
AGE
8
QUALITY
 

It's ok

It's not the best game in the pack. It is kind of confusing escpecially for younger kids
What other families should know
Great messages
Great role models

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