Parents' Guide to

Nioh

By David Wolinsky, Common Sense Media Reviewer

age 15+

Gory action-RPG set in feudal Japan tests, rewards players.

Game PlayStation 4 2017
Nioh Poster Image

A Lot or a Little?

What you will—and won't—find in this game.

Community Reviews

age 11+

Based on 7 parent reviews

age 12+

Awesome SoulsBorne-like game is fun, challenging and satisfying.

Nioh is a very good and fun SoulsBorne-like game. Though be warned the game is as hard as it is fun, maybe even more so. It's arguably harder than the SoulsBorne series. Violence wise the game isn't too bad. The vast majority of enemies are Yokai (Japanese Demon like creatures) that bleed yellow/gold blood when be slashed, stabbed, dismembered and decapitated. There are human enemies in this game and that is where the gore comes in. They can be dismembered and decapitated like the Yokai, but the blood sprays and splashes unrealistically, as well as has a kinda a brightish Red in color, making it less graphic and more unrealistic. 12+ should be fine, though difficulty and complexity wise I'd say 15-16+. There is no language, alcohol, tobacco, drugs or sex or nudity in this game that I can think of. There might be a mild curse here and there as well as female enemies and characters that are dressed revealingly, though nothing to bad. Don't expect anything near the levels of God of War nudity, or even MK9. Overall I'd say Nioh is an 8.5/10. I would highly recommend it.

This title has:

Educational value
Great messages
Great role models
age 11+

This title has:

Great messages
Great role models

Is It Any Good?

Our review:
Parents say: (7):
Kids say: Not yet rated

This violent action/adventure title is a challenge of a player's skill and an excellent gameplay experience for those willing to test themselves. People who have been frustrated by the rise of video games that are "too easy" will find plenty to like and appreciate in this game. But those also looking for a challenge will be frustrated by different aspects of the game -- all of which fall under the umbrella of the game's off-putting amount of depth. This can be read as a positive, a negative, or both, but with an arsenal of weapons to familiarize yourself with, tactics and techniques to discover and master, and helper characters who don't explain much, you're basically all on your own to test out whether you're as sure-footed as you think. Either way, you will die a lot. Your skills will be put to the test. You will screw up and have to start again. That's the only way you improve. And once you do, the game becomes a satisfying mix of earned successes and failures you know you rightfully earned.

If you're up for that, the game is positively gorgeous (sunsets reflect off shimmering waves; trees sway in the breeze) and steadily rewarding in marathon sessions. The challenge should not be discounted, but this game should be understood for what it is: A rare game that grants you the freedom and trust to set about conquering the challenges ahead however you see fit. Yes, there are an intimidating amount of skill trees and character stats to tweak, and you won't understand any of it at first glance. (There's even complexity in the graphical options, because you can make things run faster or look better or strike a balance between the two.) But this game is intended to provide a challenge -- and one that you're expected to sink a considerable amount of time and effort into. As such, there's a lot to learn and a lot to be rewarded with.

Game Details

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