If you're a fan of this 14 year-old cult franchise, you'll no doubt like this sensationalized action in this mature sequel. No More Heroes III isn't without its faults, but the ridiculous premise and dialog, tight controls and fast, stylized action should satisfy mature Nintendo Switch players looking for more of the same. It delivers the goods, especially with the addition of The Death Glove retro computer terminals, and using chips to customize what they can do during battles. In fact, the Nintendo Switch controls work well for Travis Touchdown to run around the environment, engaging in skirmishes, locking on to targets and then after a serious beating, triggering a finishing move to end the round in dramatic fashion (and capped with a snarky response). At any time, you can open the Status screen to view all your character's information at a glance and arcade cabinets called Power Up Machines let you level up your attributes and choose special attacks. These include moves such as a Dash Attack for faster and more nimble hits during combat, or a Charge Attack, which powers up your beam katana for a super-charged strike.
Boss battles are challenging and fun, as you often need to take the environment into account. After you win, a Results screen shows Clear Time, Damage Taken, and other various stats. There are some issues with No More Heroes III, though -- it can be somewhat repetitive in combat (even with being able to customize your moves), and there are frequent load screens and graphics that are outdated by today's standards (though colorful and artsy graphics, for sure). Never taking itself seriously, No More Heroes III is kitschy action game that definitely has an audience. Those who've enjoyed previous games in the series will find this last entrance in the series a fun, frenetic, and climactic conclusion.