A Lot or a Little?
What you will—and won't—find in this game.
Leading your followers to a new land and freedom is the ultimate goal.
Positive Role Models
There are no obvious positive role models. The goal is simple: get past the battles, outthink your opponent, and march across the map to freedom.
Ease of Play
The game has a user-friendly interface with tutorial help, but while it's easy to navigate, the challenges can be very intense.
Violence & Scariness
No blood or gore. While cards can disappear during combat, when units are defeated on the battlefield, they merely split in half and fade away.
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Parents Need to Know
Parents need to know that Nowhere Prophet is a downloadable turn-based card strategy game for Windows PCs. The game's set during an apocalypse, and it casts players as a leader trying to bring groups of people to safety. The strategy is easy to learn, but the gameplay is intense and unforgiving during battle. No blood or gore is shown during these sequences when characters on cards clash with each other. In fact, cards are ripped to pieces when characters are defeated. Otherwise, there's no inappropriate content to be found.
Is It Any Good?
This strategy game will challenge your tactical skills as soon as you start, and it requires you to always be on your toes when it comes to planning for battle. Nowhere Prophet is a randomly generated strategy game that features maps with different pathways to the goal, but each pathway is full of dangers. You can choose to try to avoid combat, but fighting is inevitable. That's where planning your moves and putting together your deck to maximize damage to your foes is important to your success. The other aspect that's vital is making sure that you use these cards strategically to gain the best advantage in battle. With its water-colored stylized artwork, Nowhere Prophet doesn't look realistic but has a cartoonish presentation of an apocalypse. It stands in stark contrast to the strategic combat that's unforgiving and very challenging. You'll need to make the most of each turn, playing the right card and using the resource points for cards wisely so that you don't waste your time or put your troops in danger.
There are also choices to be made: Do you negotiate, or try to sneak past a fight? If one force is attacking someone else, which side do you join? These decisions do matter and build your reputation as a leader, but even if you try to be diplomatic, you'll end up in a fight against a strong enemy that's thinking many steps ahead and will punish you for even the slightest mistake. And where Nowhere Prophet departs from other card-based strategic combat games is in the fact that losing units can actually make your leader weaker and start to lose health. This creates more pressure to be smart and to think before merely plopping down cards onto the battle map. For the strategy-hardened veteran of card- and turn-based games, Nowhere Prophet may be the next step in challenging your skills.
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