Out There: Ω the Alliance

Game review by
Jeff Haynes, Common Sense Media
Out There: Ω the Alliance Game Poster Image
Tricky space tale boldly explores fun in galaxy far away.

Parents say

age 5+
Based on 1 review

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A lot or a little?

The parents' guide to what's in this game.

Positive Messages

Perseverance, working with others, even if you can't understand them, learning from mistakes, exploring the unknown are all promoted over the course of multiple missions.

Positive Role Models & Representations

Not much is known about character you play, other than the fact that the character is lost in space. Character can be positive or negative in actions toward aliens but is essentially a blank slate.

Ease of Play

While gameplay is easy to learn, it's meant to be extremely challenging. Events happen randomly and each playthrough is randomly generated, meaning that each game session is unique. As a result, your success or failure is tied directly to luck.


Some dangerous events, like alien attacks, collisions with asteroids, other hazards, but nothing is shown, with consequences only described by text.

Drinking, Drugs & Smoking

What parents need to know

Parents need to know that Out There: Ω The Alliance is a downloadable adventure game for the Nintendo Switch. The game casts players as an astronaut propelled into space trying to find their way back to the Milky Way while dealing with the hazards that could arise in this voyage. While some hazardous moments do arise on the journey, such as being attacked by alien craft or accidentally colliding with objects, the consequences of these moments are only described in text and are never shown on-screen. Apart from this, there's no inappropriate content to be found in the game, although players could be frustrated by the challenging difficulty. With each playthrough randomly generating maps and events, success or failure is governed more by luck than specific plans.

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What's it about?

OUT THERE: Ω THE ALLIANCE is an adventure game set in the outer reaches of space. The game starts with an astronaut who's trying to find resources near Jupiter, because the growing population on Earth has exhausted everything on this world. Unfortunately for the nameless astronaut, he goes into cryogenic sleep and wakes up in an unrecognizable location far, far away from the Milky Way. Without any idea of where he is or what's going on, he has to try to make his way back home any way possible. That means that on the journey, you'll need to send out probes to gather fuel and mine planets for resources to repair your ship or build new ship components. You'll even potentially interact with alien species that may help or hinder your journey back to Earth. With procedurally generated adventures (meaning that the galaxy and the game events will be randomly created each time you play), players will always be challenged as they travel across the stars. This version is an expanded version of the original game, which adds 30 new stories, new tech, new missions, and more. Can you manage to make it safely back home, or will you float among the stars for all eternity?

Is it any good?

This expanded adventure game brings more content to gamers looking for gripping tales in space, with a hefty challenge to keep players both engaged and frustrated. Out There: Ω The Alliance casts players as an astronaut stuck far from home thanks to a tragic ship malfunction. So players are literally just trying to figure out the fastest and safest way home -- but things aren't that easy. Virtually every action you make will spend your precious resources, forcing you to find more. From mining elements and collecting gases to interacting with aliens, players will be challenged to gather the supplies they need to travel across the galaxy. What's more, random events, like miraculous wormholes across the stars or infested alien bulkheads, and other incidents can radically affect your plans. In fact, you may find that you think you know what you need to do in a system, only to have your drill explode or be caught in a battle and have those tactics ejected into space.

In fact, the largest issue that arises from Out There is just how difficult the game can be. Since everything in the game is randomly generated every single time you play, your mission could end in a handful of turns or half an hour later. As a result, some play sessions can feel like your success is left to a roll of the dice that you don’t even have control over. It would've been nice if players had the option to influence their astronaut's chances by deciding some of his skills or abilities before the game begins. Making him an engineer or a navigator could've made gameplay just slightly easier. But in some ways, the challenge is also what makes the game so engaging. In fact, you'll frequently find that as soon as you end one game, you'll quickly start another to see if you can improve on your previous round. Out There: Ω The Alliance is one of those adventures that will have you boldly exploring where this astronaut hasn't been before.

Talk to your kids about ...

  • Families can talk about perseverance. Out There: Ω The Alliance is a game that relies upon learning from your mistakes and trial and error, but how do you keep yourself motivated when you fail at a goal in this game? Is there something about the "learn and try again" concept that can be used in real life?

  • Do you think it would be easier or harder to play through the events of Out There if you also had a crew to manage at the start of the game? Does solo play add to the sense of isolation or seem like another hurdle to overcome?

Game details

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