Prey: Mooncrash

Game review by
Chad Sapieha, Common Sense Media
Prey: Mooncrash Game Poster Image
Big expansion has sci-fi action, thought-provoking ideas.

Parents say

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Kids say

age 13+
Based on 2 reviews

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A lot or a little?

The parents' guide to what's in this game.

Positive Messages

Explores ethics of science, transhumanism, corporate overreach. Encourages players to question everything they see. Rewards thoughtful, experimental play strategies.

Positive Role Models & Representations

Playable characters are a mixed lot, but they share an instinct to survive, a sense of curiosity, and determination to persevere. Chief motivation for the character experiencing the simulation is to return home to his family.

Ease of Play

Combat can be challenging, but pop-up tutorials are provided for all items and abilities. Practice and a willingness to experiment should be all most players need to succeed.


Players use wrenches, ballistic weapons, and superhuman abilities -- such as psionic blasts -- to fight aliens and machines. Bodies of dead, mangled humans are found while exploring the environment. Blood shown in environment, with combat


This is a paid expansion to the game Prey, which players must either already own or purchase in order to play the DLC (downloadable content).

Drinking, Drugs & Smoking

What parents need to know

Parents need to know that Prey: Mooncrash is a paid expansion to Prey, a sci-fi role-playing game in which players do combat with aliens, robots, and the occasionally human using guns, blunt objects, and augmented abilities. Dead and mutilated bodies are frequently found in the environment, and bleeding effects are shown when the player's character is hemorrhaging. Players take on the roles of several characters attempting to escape an overrun moonbase, uncovering surprising details about both the threat and the people who worked there along the way. The story tackles several heady concepts, including the ethics of biomedical science, extreme corporate power, and transhumanism. Parents should be aware that this isn't a mindless shooter, but rather a game that rewards curiosity, experimentation, and strategic thinking.

User Reviews

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  • Kids say

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Teen, 17 years old Written byJustsomeguy1234 October 2, 2020

An excellent addition to the best shooter of our generation!

This game is perfect, and this dlc is also excellent. It contains fairly frequent blood, and infrequent gore when you kill human characters. Environments are ri... Continue reading
Teen, 14 years old Written byfilipino1500 November 7, 2018


This DLC is good as the original but only true fans of prey will love it.
In the game there is too much violence but violence is not realistic-youre killing ali... Continue reading

What's it about?

PREY: MOONCRASH provides a story, setting, and characters separate from Prey, the game upon which it expands. Players assume the role of a space worker living on a small satellite above the Lunar surface. In order to complete his employment contract and return home, his company demands that he run through multiple simulations of an accident that occurred on the moon below, viewing it from the perspectives of several people who experienced it firsthand. Play involves many of the same tools, weapons, and abilities found in the original game -- including sci-fi guns, ability-enhancing computer chipsets, and superhuman psionic abilities -- but the story is so condensed that a player can work through the simulation and escape the ruined base in a single sitting. The overarching goal is to run through the simulation multiple times, unlocking new characters and areas each time, as well as new personal goals and company quests. Elements in the simulation change and sometimes become harder in later runthroughs, but the player's characters slowly grow in power and abilities, which are carried over from one run to the next. Plus, players can spend earned simulation points to buy equipment for their characters to start with, creating a sense of progress that makes things a little easier.

Is it any good?

Downloadable content (DLC) can be hit or miss in many games, but this expansion pounds the action nail squarely on the head. Prey: Mooncrash is essentially a smaller version of everything that made the original game so compelling. It provides an engaging and emergent story that will have you questioning everything you thought you knew and gives a huge range of abilities and options for both traversing the environment and dealing with enemies. It also offers another mysterious, beautiful, and secret-laden sci-fi world to explore. Don't worry about having forgotten how to play or exploit the original game's intricacies; optional tutorials pop up whenever a new ability or mechanic comes available, ensuring that you know how to make the best use of it. You'll be back to using the goo gun to create platforms to the roof and setting up strategic turrets to ambush your enemies in no time.

If there's a spot where this DLC falls a little flat, though, it's a sense of repetition that sets in after the first half dozen runs. Arkane Studios did a good job of gradually doling out new areas to explore -- and different ways to escape the base -- as players unlock new characters and abilities, but there are parts of the facility that you'll get to know a little too well after traversing them so frequently. Still, when the diverse action and dynamic storytelling are this good, it's hard to complain too loudly. Prey: Mooncrash will remind you why you loved the main game, and leave you hungry for a proper sequel.

Talk to your kids about ...

  • Families can talk about screen time. Do you have a hard time keeping from starting up another run through Prey: Mooncrash's moon base the moment you finish one? How many runs make for a satisfying play session?

  • Is the violence in Prey: Mooncrash acceptable because it's mainly against shapeshifting aliens, or is it problematic because you see bodies and destruction as a result of alien rampages?

  • Some corporations are so massive they're almost comparable to cities or even small countries, but how do you think governments ought to keep their power in check?

Game details

Our editors recommend

For kids who love sci-fi

Themes & Topics

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