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Rayman Mini

Game review by
Chad Sapieha, Common Sense Media
Rayman Mini Game Poster Image
Beautiful runner challenges players to perfect each stage.

Parents say

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A lot or a little?

The parents' guide to what's in this game.

Positive Messages

Simple themes of good and evil lay the foundation for the story. Players are encouraged to perfect their performance through practice.

Positive Role Models & Representations

Rayman and his pals aren't given much personality or background. They just want to escape the tiny world into which they've been involuntarily drawn. They aren't aggressive, but do defend themselves from enemies when necessary.

Ease of Play

Straightforward controls involve little more than tapping to jump, hover, and attack. But achieving a perfect score can be quite tricky, requiring deft timing and plenty of practice.

Violence & Scariness

Rayman and his allies must either avoid or attack fantastical enemies, such as the bug-like antitoon. The heroes use fists, feet, and weapons (such as an axe) to whack them and cause them to disappear.

Language
Consumerism

This is the latest chapter in the long running Rayman franchise, which has covered numerous games, toys, and more.

What parents need to know

Parents need to know that Rayman Mini is a runner-style game for iOS devices in which players tap the screen to make a constantly running hero jump over obstacles and attack enemies. The player controls Rayman -- a humanoid with disconnected hands and feet floating around him -- or one of his allies as they try to escape the miniature-sized world into which they've been involuntarily drawn. Attacks involve fists, feet, and weapons (such as an axe), but no blood or gore. Enemies consist of fantastical cartoonish creatures -- such as the insect-like antitoon -- that quickly disappear once defeated. This is an easy game to pick up and play for short sessions, but mastering the controls and perfecting each level takes practice and patience. Otherwise, there's no inappropriate content in the game.

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What's it about?

RAYMAN MINI sees Ubisoft's hero with floating hands shrunken to the size of a bug and forced to navigate a miniature world looking for a way to escape. It looks just like the Rayman games found on consoles, but with one key difference: Rayman (or whichever character you choose to play as) is always running. Like other "runner" games, players don't have control over the hero's locomotion. Instead, we watch as he runs and then either tap or hold-tap the screen at appropriate moments to jump over obstacles, hover, and attack enemies. The primary goal of each level is simply to make it to the end without running into spikey obstacles, bad guys, or other types of trouble. The first five levels in each world are pretty easy, and completing them will unlock the next world. Remaining levels pose more of a challenge. But players are encouraged to return to completed levels in order to perfect them by collecting glowing creatures called Lums as well as floating coins. As the game progresses, players can unlock new outfits for their heroes by spending the currency they earn.

Is it any good?

It may not be a core entry within the Rayman franchise, but this polished runner looks just as good as the other series games to date and is a swell way to pass time in bite-sized chunks. Rayman Mini is beautiful, with intricately designed levels, wonderfully detailed characters, and great animations. It's significantly smaller than most Rayman games -- levels are short and sweet, ideal for playing while waiting for the next bus stop or waiting in the car -- but the emphasis on replaying levels means many players will likely end up spending plenty of time trying to perfect their scores. The controls are simple but effective, ensuring that failure rests with player performance rather than any fault of the game. And while failure will send you back to the start of a level, progress is rarely foiled, since all you need do is complete a handful of levels to unlock the next world.

What could bother some franchise fans, though, is the inability to control Rayman's movement. In most Rayman games, you have time to strategize prior to taking on enemies and obstacles, and you can go back and try multiple times to collect missed collectibles. But a missed Lum in Rayman Mini is a missed Lum. The only way to go back and gather it is to start the level over from scratch. This is supposed to be part of the challenge, but players used to side-scrolling games with a little more freedom could find it frustrating, at least to start. Rayman Mini isn't a classic Rayman game, and it isn't meant to be. It's a purpose-designed mobile game made to fill empty bits of time in your day. So long as you go in understanding this, it's hard to imagine many Rayman fans being too disappointed.

Talk to your kids about ...

  • Families can talk about using media to teach kids empathy. While playing Rayman Mini did you feel anything for its characters? Did you sympathize with the heroes for being stuck in a world they want to escape, or feel bad for the enemies they defeated as they made their escape?

  • What sorts of challenges have you successfully overcome in your life? Has overcoming past obstacles made you feel differently about the obstacles you're currently facing?

Game details

  • Platforms: Apple Arcade
  • Pricing structure: Paid (Apple Arcade subscription required.)
  • Available online? Available online
  • Developer: UbiSoft
  • Release date: September 20, 2019
  • Genre: Action/Adventure
  • Topics: Adventures
  • ESRB rating: NR for No Descriptions
  • Last updated: September 25, 2019

Themes & Topics

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