A lot or a little?
The parents' guide to what's in this game.
What parents need to know
Parents need to know that this game is full of rude and crude rabbits engaged in socially unacceptable shenanigans. They burp loud enough to blow out windows and lean over railings to spit into other characters' coffee cups. However, none of the behavior appears motivated by spite or anger, and their actions seem to have no lasting, negative consequences, which keeps the mood playful. Even the bonus shooting games are innocuous, thanks largely to red toilet plungers serving as ammunition, which knock out but don't kill the targeted rabbits.
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What's it about?
Like its predecessor, Rayman Raving Rabbids, this collection of Mini games flaunts a sense of humor certain to appeal to the young and mischievous (and the mischievous and young at heart). The primary characters in RAYMAN: RAVING RABBIDS 2 are a bunch of bug-eyed rabbits that look like a third-grader's drawings come to life. One game has players drinking soda on a rooftop before letting out a belch that flattens several city blocks, while another sees you chowing down on a big vat of beans before using the power of farts to fly through a long desert canyon.
Less lewd (but still wonderfully silly) challenges include one in which you balance a series of impossibly tall sandwiches while serving them, and another that requires you to pump your remote and nunchuk up and down to outrun a massive boulder. One even has you disciplining a carload of misbehaving rabbits by smacking each of the bunnies' noses whenever they act up.
Is it any good?
These games are vulgar and immature, no question, yet the atmosphere always remains playful and lighthearted. But while the franchise's signature juvenile wit is intact, something about this sequel doesn't feel quite right. Part of the problem is that all of the activities have been designed so that up to four players can play at the same time. Many enjoyable single-player challenges seen in the first game, like using the Wii remote to draw food shapes, have no equivalent in this sequel.
Another problem is presentation: Aside from a fun little opening movie, the player is provided with no context for anything that takes place. The game begins with the player in a mall selecting a vacation, which will determine which Mini games will be played. It makes no sense, and there is no story to provide context. If you haven't played the original, we recommend it over this follow-up.
Talk to your kids about ...
Families can talk about why the rude rabbits' antics are funny within the context of the game, but how they wouldn't be in the real world. If your family has played the original, you can talk about the differences between the two games, particularly whether the shift in focus from single player to multiplayer is a good or bad thing.
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