Parents' Guide to

Resident Evil Zero HD Remaster

By Chad Sapieha, Common Sense Media Reviewer

age 18+

Violent horror remake visually striking yet frustrating.

Resident Evil Zero HD Remaster Poster Image

A Lot or a Little?

What you will—and won't—find in this game.

Community Reviews

age 11+

Based on 2 parent reviews

age 9+

Some swearing

This is a game with blood and gore. The zombies heads can be cut off. Some of the notes found in the game include words such as hell, damn, and one note says bastard. There isnt much nudity but later in the game there is a human like creature that is in nude but no major detail. No penises or nipples. Also naked zombies with no nipples or penises can be found, but all of the naked creatures have buttholes. One part near the end one of the characters says s—t. That naked creature I mentioned earlier also has one hand with a really long middle finger and he can be seen rising that finger up at one scene.
age 12+

Common Sense Media has lied again

I was born in 1980 so I was 16 when the first Resident Evil came out. Resident Evil was one of my favorite games. I played it for so many hours. This was a worthy remake of Resident Evil 0. There is absolutely NO NUDITY at all. The language is minimal. There are just a few curse words in some of the action sequences. There is a fair amount of blood and gore, but if your child has played any of the fallout games then they have seen much worse than there is in this game or the Resident Evil 1 remake.

This title has:

Great messages
Great role models
Easy to play/use

Is It Any Good?

Our review:
Parents say (2 ):
Kids say (3 ):

This survival horror title was never among the most popular games in the series, but it was one of the final entries to follow the formula established in the original game. That means the camera is fixed, players need to stop and pivot to aim and shoot, inventory space is extremely limited, and the focus is more on puzzles than action. It doesn't quite give rise to the same sort of nostalgia as the original Resident Evil, but it has enough of the same ingredients that it should intrigue players who wished recent entries in Capcom's survival horror franchise were a little more like those that came before.

There are reasons, though, why Zero never enjoyed the popularity of its predecessors. One of them is the lack of storage containers where players can keep -- and later retrieve -- excess items, such as ammunition and weapons. Without these boxes, players end up frequently backtracking to fetch items they left in previous areas. Plus, Zero relies on a teamwork system that requires players to constantly switch between the two lead characters. It's fine most of the time but can become frustrating -- especially when the heroes are separated and need to swap a key item or during puzzles in which each performs a specific and repetitive task. But even with these problems, Zero should prove a minor treat for anyone longing for a truly retro Resident Evil adventure.

Game Details

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