While the concept of the game is fun, this shooter falls short due to repetitive play, technical bugs, less-than-smart AI (artificial intelligence), and other assorted issues. While there's variety in Rico's missions, weapons, and building layouts of its four main environments, it really doesn't feel that different. It's usually a combination of "kick in door, clear room with weapons, collect something, and move on." Even the environments tend to look alike.
Unfortunately, there are many technical issues, ranging from "clipping" glitches (where you might see someone stuck in a wall), as well as freezing and crashing, too. A recent update fixed some but not all of these problems. A quick scan of some online forums have many players complaining about connectivity issues that can cause a game to come crashing to a halt. The game also doesn't look so good visually, and without music, it feels empty. The concept is great -- a fast-paced cooperative "buddy cop" movie experience, not to mention, procedurally generated content and a daily challenge -- but the overall experience is mediocre at best.