A Lot or a Little?
What you will—and won't—find in this game.
Your character is meant to defeat Loki and stop Ragnarok, but the world gets destroyed and reset over and over again. Your purpose winds up being to simply slaughter your foes and gain more powerful weapons and abilities until you can finally defeat the trickster god.
Positive Role Models
While there are some characters that can become your allies, and Heimdall advises you along your quest, there's no real character development. You're little more than a tool resurrected to fight the gods' battles.
Ease of Play
The bulk of the gameplay is hack-and-slash, with a bit of crafting tossed in for good measure. It's not particularly intricate or complicated, but the controls do feel clunky. A number of random technical glitches also tend to pop up which, while frustrating, don't necessarily make the game unplayable.
Violence & Scariness
There's no shortage of blood and gore here, with impaled warriors shown right in the opening screens. Players can dismember foes, hacking limbs off and even using them as weapons if they choose to do so.
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Sex, Romance & Nudity
Female characters tend to be shown in light clothing, showing off cleavage and such. Players can customize their characters' appearances to a fair extent, which can lead to some odd visuals, including topless male and scantily clad female warriors battling in the midst of a snowstorm.
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Parents Need to Know
Parents need to know that Rune II is an open-world fantasy role-playing game available for download on Windows-based PCs. It's a sequel to the 2000 PC game Rune and shares its heavy influence on Norse mythology. The game's a brutally violent hack-and-slash title, with players using a variety of fantasy weapons and magical abilities to defeat enemies. There's no shortage of blood and gore, with corpses strewn about the landscape and characters able to dismember foes, chopping them into pieces and even using their dismembered limbs as blunt weapons. Customization options gives players a fair amount of freedom in their characters' appearances, which can also exaggerate some sexuality in those characters.
Is It Any Good?
It's been nearly two decades since players went on a quest to defeat Loki and put a stop to the apocalyptic events of Ragnarok, and maybe it should've stayed in the past. While Rune II is technically meant to follow up on the events of the original, the game actually serves as more of a reboot. In fact, most of the events of the first game seem relatively pointless and easily ignored. That would be a bit of a disappointment, if not for the fact that the story this time around also seems to have the same issues. Most of the lore is just meant as gameplay hints, and what little plot that's actually there is a convoluted mess that makes little sense.
The gameplay in Rune II doesn't fare too much better than its story. This is a sequel that's technically been in the works for nearly two decades, and yet it still looks like something that was released in the same circa-2000 timeframe as the original. At one point, what was meant to be a snowstorm looked more like bad television reception. Aside from dated graphics, technical glitches also plague the experience. Oftentimes after killing an enemy, its body falls to the ground and spasms non-stop. Collision detection isn't the best either, as it's possible for characters to get stuck in the environment, which can make you feel almost sorry as you hack away at that foe trying to charge you who somehow got stuck merged into a tree. At that point, much like with the rest of the game, you just feel like putting it out of its misery.
Did we miss something on diversity?
Research shows a connection between kids' healthy self-esteem and positive portrayals in media. That's why we've added a new "Diverse Representations" section to our reviews that will be rolling out on an ongoing basis. You can help us help kids by suggesting a diversity update.