Rush: A Disney-Pixar Adventure

Game review by
Marc Saltzman, Common Sense Media
Rush: A Disney-Pixar Adventure Game Poster Image
Decent collection of simple games for young Pixar fans.

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A lot or a little?

The parents' guide to what's in this game.

Positive Messages

No positive, negative messages.

Positive Role Models & Representations

You customize your male or female character, but rest of characters are from movies -- like Woody from Toy Story. They're good role models, but no real depth of character shown.

Ease of Play

Simple controls, easy to learn.

Violence

Minor fantasy violence in some mini-games -- namely some punching, throwing objects in The Incredibles and Ratatouille -- but it's quite tame, cartoon-like. Enemies might look temporarily stunned.

Sex
Language
Consumerism

Based on six different Pixar and/or Disney films, with familiar characters, locations, storylines. As such, it could be perceived as a marketing tool to promote those brands to kids.

Drinking, Drugs & Smoking

What parents need to know

Parents need to know that Rush: A Disney-Pixar Adventure is a collection of six smaller games based on Disney or Pixar films. You can drive cars, avoid obstacles, fight enemies, and swim through oceans while collecting items. Aside from some fantasy violence -- namely, punching cartoon enemies or tossing fruit at them to stun them -- there's no inappropriate content to be found in this collection, although the games are clearly designed to promote the Disney and Pixar properties.

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What's it about?

In RUSH: A DISNEY-PIXAR ADVENTURE, gamers can experience the worlds of six beloved Disney-Pixar films: Toy Story, Finding Nemo, Cars, The Incredibles, Ratatouille, and Up. From racing cars and sliding down ropes to swimming through coral reefs and blasting at baddies, these third-person cartoon games can be played solo or cooperatively on the same screen through split-screen couch co-op at home with a sibling or friend. Solve puzzles, collect coins, and uncover hidden areas and secrets. To take advantage of current consoles and computers, the game has been remastered in 4K Ultra HD and High Dynamic Range (HDR) for better contrast levels, higher brightness, and more vivid colors. Oh, and if you still have a Kinect, you can use motion controls, too.

Is it any good?

If you have little kids who love Disney-Pixar movies, this is a fun collection of fairly easy cartoon experiences with familiar characters, but it's short lived for older gamers. Rush: A Disney-Pixar Adventure comes with a variety of games and physical controls to keep the attention of players. Gamers will enjoy running around the amusement park and interacting with other virtual players before jumping into the games, which can be unlocked in less than 30 minutes each. That may seem short, but there's some replayability. For example, in Coral Reef, you can choose to play as Nemo or Squirt, and find different goodies the second time you play through the underwater level. As you'd expect, some of the mini-games were more enjoyable than others. Notable standouts, for example, were the platforming and action in Toy Story, as well as the racing in Cars, in which you must first try out for Lightning McQueen's team and then partake in a spy-themed mission loosely based on the second Cars film. On the flip side, the Ratatouille and Up games were clearly the weakest of the group. But the developers nailed the look, feel, and voice of the films in all the games -- so long as you're not looking for a big challenge throughout these stages. It may be a bit easy for older gamers and parents, but with its two-player split-screen support, Rush: A Disney-Pixar Adventure could be fun for parents and kids to play together for a while.

Talk to your kids about ...

  • Families can talk about consumerism. Is Rush: A Disney-Pixar Adventure meant to let fans of Disney or Pixar films vicariously live through their favorite characters, or is this a marketing ploy to get kids excited about the half-dozen movie franchises -- and their sequels, toys, apparel, and other merchandising?

  • Talk about game complexity. Do games like Rush: A Disney-Pixar Adventure prove that accessible and fun gameplay can be had in smaller packages, or do we need longer, more complex games?

Game details

Themes & Topics

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For kids who love movies

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