This dark and mature role-playing game is complex and deep, and while it has some repetitive moments, the strength of its story will keep you playing. Apocalypse picks up near the end of the events from Shin Megami Tensei IV, but its story diverges from that game's multiple endings and continues in a direction all its own. Continuing with that "end isn't quite the end theme," the player character dies and gets resurrected during the opening moments, setting up the epic plot. In fact, the entire story is filled with so many twists and turns, secrets and revelations, and other mind-boggling curveballs that you never quite know what's waiting around the next corner.
Still, it pretty much follows the same formula as the previous games. First off, the content is a bit more graphic and frightening, and the story's overall focus on demons, angels, and various deities is definitely too dark for kids. For older gamers, there's a fair amount of repetition as you battle against and negotiate with demonic creatures, trying to recruit them and add them to your collection. It's a bit of a grind but also a necessary evil, since you'll quickly get outmatched if you don't spend the time upgrading your forces. Still, it's fun to see what sorts of creatures you come across, and the story is worth putting up with a bit of repetition.