Sin & Punishment: Star Successor
What parents need to know
Parents Need to Know
Parents need to know that this game features fantasy violence between two humans and a number of enemy robots and bizarre creatures in a futuristic Japan. The guns, fighting moves, and enemies are highly fantastic and not meant to seem realistic. There's no blood or gore. The action is very fast paced and frenetic, though, with the sounds of laser fire and futuristic fighting heard throughout.
What's it about?
In SIN & PUNISHMENT: STAR SUCCESSOR, you can take to the skies with a jetpack or hop on a hoverboard before taking out targets in this sequel to the 10 year-old Japanese cult classic on the Nintendo 64. Blast away through a post-apocalyptic world as Isa and Kachi, two unique characters who race vehicles at breakneck speeds, zip around to avoid enemy fire, and take on massive bosses. Gameplay features a mix of melee and ranged combat, aerial acrobatics, side-scrolling platforming, and racing -- all wrapped in a surreal, colorful world. Choose from one of four control schemes to play the game however you want, plus the North American debut of this arcade shooter lets a second player join the fight to dish out twice the punishment.
Is it any good?
Gamers who remember the classic N64 Sin & Punishment or perhaps downloaded the original game via Virtual Console on the Wii Shop Channel will love this frantic, action-packed sequel. This thrilling third-person shooter is spread out among seven diverse stages in, above, and underground a futuristic Japan. The boss battles are as wild as they are challenging -- Can you say laser-shooting dolphins? Sin & Punishment: Star Successor keeps things fresh and fun between its intense combat, side-scrolling and racing components, colorful set pieces and non-stop action sequences. It's one major shortcoming is the disappointing two-player mode; instead of allowing two friends to battle together onscreen, one player controls the character and a friend can only point and shoot at targets.
Families can talk about...
Families can talk about the violence in the game. When enemies are robots or obviously non-human, does that lessen the impact of the fighting?
Families can also discuss the storytelling in the game. Can you enjoy a story without knowing much about the main characters? Would the game be better if it had more well-developed heroes?