Star Wars Battlefront: Elite Squadron
What parents need to know
Parents Need to Know
Parents need to know that Star Wars Battlefront: Elite Squadron has a violent narrative set during the mythology's Clone Wars. Players rarely know who to trust, and it seems as though all problems are always solved through violence, be it with a blaster, a lightsaber, or a grenade (though no blood or gore is ever shown). Also note that its Star Wars logo may mean that kids who have been engulfed by the Star Wars phenomenon may desire it based on the brand alone. The game is available on the PSP and Nintendo DS, but both games are slightly different when it comes to style of play. The DS version has reduced graphical power which makes its visuals pack a little less of an impact and it is rated "E10+" instead of "T." But both games follows a very similar story progression and contains the same characters.
What's it about?
STAR WARS BATTLEFRONT: ELITE SQUADRON is the second Battlefront-themed game to grace the Sony PSP and the first one on the Nintendo DS. Both feature essentially the same story progression, but look dramatically different due to system limitations on the DS. You play as a clone of a Jedi who must fight his way through squadrons of troopers and other familiar faces like General Grievous and the Emperor. Levels generally cover both ground battles and some form of vehicular combat, be it land speeders or space ships, but this pattern exists in almost all levels making it repetitive.
Is it any good?
As between the PSP and the DS versions of Star Wars Battlefront: Elite Squadron, the PSP version of the game is the better of the two. It has sharper graphics and a sharper presentation, mostly because the developers were able to fit more voice work into the story. Controls are fairly easy to learn and use, but your inability to completely control the camera detracts from the overall experience. A powerful auto-aim option makes shooting almost entirely automatic. Enemies tend to go down quite easily, making the game a breeze to play.
Online interaction: The PSP version has an online multiplayer component, but actually finding a game to play online is going to be difficult. Since there is no method of directly interfacing with other players, parents don't have to worry about exchanging personal information or hearing bad words.
Families can talk about...
Families can talk about branding. You can explain to your kids that makers of children's products understand that kids will be interested in games based on logos alone, and will try to sell them games based on that knowledge.
Families can also discuss violence in video games. Do you think that the violence depicted in this game is in keeping with the content of the films, which is generally G-rated? Do you think that the game's moral ambiguities make the violence more difficult to stomach?