A Lot or a Little?
What you will—and won't—find in this game.
Players CAN be the hero, but they can also choose to be a villain.
Violence & Scariness
Most of the game is dialogue based; however, there are multiple fight scenes.
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Sex, Romance & Nudity
Some occasional subtle sexual references: slaves offering "massage" services, female club dancers with tight clothing.
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Products & Purchases
Although the game is part of the massively commercial "Star Wars" universe, products are not necessarily advertised.
Drinking, Drugs & Smoking
References to alcohol, use of drugs to enhance performance.
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Parents Need to Know
Parents need to know that there are some minor sexual elements, and they may wish to address the quasi-religious philosophy of "the force" in regard to their personal beliefs. The game does not just reinforce positive behavior; rather, it rewards both positive and negative behavior in different ways. The game doesn't focus exclusively on violence to solve all situations -- communication and negotiation skills are also critical.
Is It Any Good?
The overall play of the game harkens back to earlier years of video games, with a style somewhat similar to old text adventure games or Pick-a-Path books. The game is almost literary in its depth. In fact, reading is reinforced, as players respond to computer-controlled characters by reading through several dialogue options on the screen, and then choosing the one that best fits their goal. Through these choices, players can influence the path of the story to a degree.
Nonetheless, the overall game is still quite linear, with major choices that are unalterable. Violence isn't portrayed in a particularly bloody or gruesome way; victims simply fall to the ground when defeated, and eventually fade away. Not to be conquered quickly, the game weaves missions, character storylines and overall Star Wars themes into an interesting story that is fun to play, but will take a long time to conquer.
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Our Editors Recommend
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