Star Wars: Tales from the Galaxy's Edge

Game review by
David Chapman, Common Sense Media
Star Wars: Tales from the Galaxy's Edge Game Poster Image
Live theme park experience, one bite-sized piece at a time.

Parents say

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Kids say

age 10+
Based on 2 reviews

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A lot or a little?

The parents' guide to what's in this game.

Positive Messages

The game gives players a glimpse of life in the Star Wars universe through a handful of tales. While there are puzzle elements to solve and progress the plot, most of the action involves either using your blaster to shoot the Guavian Death Gang members trying to hunt you or meandering around Seezelslak's Cantina, interacting with its various props.

Positive Role Models

Players aren't necessarily good or evil. Instead, they play an average repair tech that happens to get wrapped up in a wild adventure. One of the tales that Seezelslak tells drops players into the role of a female Jedi padawan and her struggles against the Dark Side of the Force.

Ease of Play

The game's fairly intuitive, giving players the opportunity to interact with much of the surrounding environment. Shooting a blaster, using a lightsaber, and other actions feel natural, though there are a few clumsy bits, such as grabbing an item the character's carrying on their person.

Violence

Action sequences have players attacking alien creatures and droids using blaster pistols, lightsabers, and various other sci-fi weapons from the Star Wars universe. Droids blow up into sparking scrap metal and some alien creatures explode into green chunks of goo.

Sex
Language
Consumerism

The game's set within the expansive Star Wars universe, with a heavy focus on Batuu, the setting of Disney's Star Wars areas inside its Disneyland and Walt Disney World theme parks. The game also lays the foundation for additional future downloadable content in the form of additional "tales."

Drinking, Drugs & Smoking

The main hub is a cantina and your host is an alien bartender. There are drinks that show up in the bar, but they're alien in nature and not necessarily alcoholic.

What parents need to know

Parents need to know that Star Wars: Tales from the Galaxy's Edge is a virtual reality adventure available for download on the Oculus Quest VR platform. The game takes place within the Star Wars universe and its main setting is based off the Star Wars areas of the Disney Theme Parks. Players interact with the environments, complete quests, and discover new stories as they play through the adventure. There's a fair amount of sci-fi violence, with lots of shooting segments trapping players in shootouts against droid and alien gang members. Some smaller attacking creatures explode into glowing green bits when defeated, but there's no other graphic blood or gore. Finally, parents should note that the game also serves as a foundation for additional planned downloadable content to be released as new "tales" in the future.

User Reviews

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  • Kids say

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Kid, 11 years old April 6, 2021

The amazingness of Star Wars: tales from a galaxys edge!

Star Wars: tales from a galaxys edge is a great game! It has ok graphics, you do mostly use a laser blaster. When you kill an enemy the just fall over(or if a d... Continue reading
Kid, 11 years old January 12, 2021

OH MY GOD ITS SO GOOD

Just got this on my Oculus Quest 2, and oh my god it is so a m a z i n g. A couple small "Jumpscares" with these weird demon things, but you can thro... Continue reading

What's it about?

STAR WARS: TALES FROM THE GALAXY'S EDGE is a virtual reality experience that gives players the opportunity to live out their fantasy from a long time ago in a galaxy far, far away. Players start their adventure as a droid technician working on a ship in the Outer Rim when it's raided by pirates from Guavian Death Gang. After making a quick exit via an open escape pod, players wind up stranded on the planet Batuu, finding sanctuary in the run-down cantina of a good-natured (and long winded) barkeep named Seezelslak. While dodging their pirate pursuers, players will get the chance to interact with the cantina and explore the rest of the Black Spire Outpost as they help Seezelslak with a few errands. Along the way, they'll run into a few familiar faces from the Star Wars universe and experience its rich history by reliving some of Seezelslak's more colorful "Tales from the Galaxy's Edge."

Is it any good?

Since the original Star Wars movie first introduced fans to "a galaxy far, far, away," fans have watched its universe develop into a true phenomenon through film, television, books, toys, and video games. Star War: Tales from the Galaxy's Edge brings you closer to the Star Wars lore than ever, thanks to its unique combination of virtual reality and storytelling. This is the opening chapter of a planned anthology, with Seezelslak's Cantina serving as the main hub. Here, you can throw darts, play the jukebox, and take in the atmosphere. You can also step out and explore the Black Spire Outpost, to some extent, taking care to watch for the occasional gang ambush. All of this hits just the right chords to feel like you've left the real world behind and stepped directly into Star Wars, so long as you don't stray too far. Considering the Black Spire Outpost is modeled after the popular Galaxy's Edge area of the Disney theme parks, the Hollywood set feeling makes perfect sense.

The anthology aspect comes after gathering a few necessities for your hospitable and talkative barkeep host. After picking up some items and turning them in to Seezelslak, he starts to reminisce about Batuu's past, recalling a legend of a lost temple, a Jedi, and a dark Sith artifact. This is the first of the "Tales" planned for the game, in which players take on new roles and experience new stories. In this chapter, the story takes on a much darker, more serious tone, but one that's no less engaging. The only real problem here is that the episode is surprisingly short. After just a couple of hours, the story wraps itself up and you find yourself back in the cantina. Admittedly, these bite-sized sort of adventures make sense for VR, as spending too much time in a headset can get disorienting. But it's hard not to feel left wanting for just a little more. Then again, with the foundation laid for future adventures, it's hopeful that more is exactly what fans will get in the not-too-distant future.

Talk to your kids about ...

  • Families can talk about virtual reality. What are some ways that virtual reality can create a more immersive storytelling experience? How has VR technology evolved and improved over the years, and what could the future hold for VR entertainment?

  • What are ways that different form of media can come together to build and expand on an entertainment franchise? How important is it to make each individual item to be part of a greater whole, such as how Tales from the Galaxy's Edge ties into the theme park experience?

Game details

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For kids who love sci-fi

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