Stories: The Path of Destinies
By David Wolinsky,
Common Sense Media Reviewer
Common Sense Media Reviewers
Generic action game with bright visuals doesn't stand out.

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Stories: The Path of Destinies
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What’s It About?
In STORIES: THE PATH OF DESTINIES, you play as an anthropomorphic fox named Reynaldo who chooses to stand and fight against an oppressive emperor. To reclaim the status quo and improve the land, you are free to choose whether to call on old friends and lovers or go the more cutthroat route of assassination and theft. Since there are 24 possible endings, the lessons you learn and how you learn them will be different each time. But trust, risk, and weighing the benefits of your actions remain persistent themes.
Is It Any Good?
It's difficult to wholeheartedly recommend this adventure even to fans of the genre, because it's the sort of game that crumbles under its own steady hands and aversion to doing much new. If you've never played an action RPG like this before, there's a lot that's new to discover. There are a lot of fights, boxes and barrels to smash for items to level up your weapons, skills to unlock, and platforming to maneuver. On the other hand, if you have played games like this before, you know exactly what to expect and won't be in for any surprises. Complicating matters, the 24 endings are achievable by you playing all the way through and playing slightly differently -- usually making different choices between levels -- at pivotal junctions. And you won't know until the very end if you've actually steered toward something new.
The lack of things that are truly new and unique along the way also make it a hard sell to play this title all the way through multiple times. Some players will get bored with one playthrough, as the combat gets repetitive with very few enemy types and strategies to fell them. Stories is a workmanlike pastiche and homage to other games in the same genre, which makes it difficult to get excited about when there are other, simply superior outings that outshine this game.
Talk to Your Kids About ...
Families can talk about moral choices. A lot of video games have choices in them, but what do they usually boil down to? Why are games designed that way, and how does that compare to real life?
Would you fight for what you believed in, even if it meant possibly gaining or losing everything? What wouldn't you be willing to risk?
Game Details
- Platforms: PlayStation 4, Windows
- Pricing structure: Paid
- Available online?: Available online
- Publisher: Spearhead Games
- Release date: April 12, 2016
- Genre: Action/Adventure
- Topics: Magic and Fantasy, Princesses, Fairies, Mermaids, and More, Adventures
- ESRB rating: T for Violence Blood Mild Language
- Last updated: March 8, 2019
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