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Parents' Guide to


By David Wolinsky, Common Sense Media Reviewer

age 14+

Cartoonish shooter plagued with too many random flaws.

Game Mac , PlayStation 4 , Windows 2017
Strafe Poster Image

A Lot or a Little?

What you will—and won't—find in this game.

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Given the rise of games with randomly generated levels, it's a surprise that more don't have sheer amount of issues Strafe has. Not that this is a broken game by any means, but it has a lot of unfair problems. Each session starts the same: You pick one of three weapons, dive into the teleporter, and begin to make your way running and gunning through levels full of enemies. But the hiccups even start there, as you can randomly stumble into an issue where the levels themselves wouldn't load. Even when you do land in a level, the chances of being able to survive and progress is, well, random.

A lot of this, surprisingly, has to do with the game's adherence to and great love for the old '90s graphics. In making such a great effort to make the game look old, the developers have forgotten things like how Doom and Quake also gave players a lot of audio clues -- the ability to hear enemies before you see them, and therefore the ability to start developing tactics for fights. But it's nearly impossible to tell the elevator wall panels from regular walls, which can leave you feeling stuck or spawned in a level with no escape or -- just as frustrating, with your back turned to a horde of enemies you had no idea were coming. Additionally, there are stations in levels to help give health or more ammo, but it isn't uncommon to see these cruelly generated beneath turrets or that they are exorbitantly expensive anyway. You can certainly have fun in Strafe, but you'll need a ton of luck and even more patience.

Game Details

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