Parents' Guide to Styx: Master of Shadows

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Common Sense Media Review

Michael Lafferty By Michael Lafferty , based on child development research. How do we rate?

age 18+

Bloody stealth game with heartless hero hit or miss.

Parents Need to Know

Why Age 18+?

Any Positive Content?

Parent and Kid Reviews

age 12+

Based on 2 parent reviews

age 11+

Based on 2 kid reviews

What's It About?

STYX: MASTER OF SHADOWS is a prequel to 2012's Of Orcs and Men; it tells the story of Styx, the first goblin, who's a master thief and assassin. In the Tower of Akenash is the World Tree, the source of a power that can impart wealth and power. Styx, who isn't certain of his origins, is drawn by voices to steal the heart of the tree. He finds allies in humans who dislike the elves guarding the tree, but he's loyal only to himself and not above playing one side against the other.

Is It Any Good?

Our review:
Parents say ( 2 ):
Kids say ( 2 ):

Styx: Master of Shadows can be hit or miss. The stealth elements are excellent, and the game looks amazing, even if it's a bit on the dark side. Combat graphics and stealth movement are handled well, but Styx falls short because actual combat controls feel stiff and cumbersome. Fights require precise timing to deflect and then counterattack enemies; fail, and you restart the mission. Fortunately, there's more than one way to negotiate a level, so you can avoid fighting.

The language can be profane, but the voice acting is very well done. Also, the game relies on tried-and-true platform-type actions, such as climbing walls and leaping from one outcropping to another, which may be familiar to gamers but could also become repetitive. You may be prompted to hide behind barrels only to find out that these provide inadequate cover and you're suddenly the center of attention for several well-aimed blades. Even so, Styx: Master of Shadows is a bit surprising and worth checking out -- especially for those RPG lovers who like the challenge of a stealth-based game.

Talk to Your Kids About ...

  • Families can talk about whether the violence in stealth games like Styx: Master of Shadows is gratuitous. Stealth games focus on sneaking around, but when combat occurs, it's usually brutal. Should games like these include graphic combat, or should players be forced to restart when they get detected?

  • Discuss the concept of alliances. What's the advantage of teaming up with others to accomplish your goals? What are the disadvantages?

Game Details

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