A Lot or a Little?
What you will—and won't—find in this game.
Technically, the players are trying to rescue Meat Boy and Bandage Girl's child, but it really just serves as an excuse to put players through a wringer in a test of both quick thinking and quick reflexes.
Positive Role Models
Although the game has a wide selection of unlockable characters, none really change how the game's played or have any real character development.
Ease of Play
The game has a high degree of difficulty. While the controls are simple enough, navigating the various procedurally generated obstacles and hazards while in constant motion requires a lot of practice and patience. Players can expect to die quickly, brutally, and continuously.
Violence & Scariness
Despite its cartoonish appearance, Super Meat Boy Forever is an extremely violent and gory game. Various deathtraps consistently cause players to die in squishy explosions of meaty chunks and blood, leaving long trails of their remains scattered throughout each stage.
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While there's not much dialogue outside of the main narrator, there are still bits of minor profanity, including the main villain sticking its middle finger up to the player in the opening cutscene.
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Products & Purchases
This is the latest game in the Super Meat Boy franchise.
Parents Need to Know
Parents need to know that Super Meat Boy Forever is a fast-paced action/adventure game available for download on Xbox One, PlayStation 4, Nintendo Switch, and Windows-based PCs. This is the latest chapter in the Super Meat Boy franchise. Players run non-stop through procedurally generated stages filled with challenging deathtraps that require quick thinking and fast reflexes to bypass. Although players are given a limitless number of lives, the high degree of challenge means players will die and restart checkpoints frequently. The game has a very cartoonish art style, but still features over the top depictions of violence and death. Frequently, players die in gory fashion, exploding into meaty chunks of gore and spreading blood trails all over the stage. The game features little dialogue, but there are still instances of mild profanity, with some characters making gestures such as flipping a middle finger to the camera.
Is It Any Good?
It's been ten years since gamers were introduced to a perpetual deathtrap platformer and instant cult classic, and for the sequel, all the things that made the first game a fan favorite essentially returns. The biggest change from the original release in Super Meat Boy Forever is that its an endless runner. Meat Boy (or whichever other character you choose) is constantly moving, running, jumping, ducking, and otherwise deftly maneuvering to make their way through each stage's lethal layout. This adds a new layer of difficulty to an already challenging formula by forcing players to rely as much on quick reflexes as smart thinking. It also leads to a lot more trial and error when it comes to sorting out the best way through. There are some moments that can be particularly frustrating, such as when Meat Boy respawns right in front of a series of hazards and charges right in like he's got some kind of death wish. Still, with an infinite number of lives at your disposal, trial and error isn't such a bad thing. Besides, even at its most challenging, the game never feels impossible.
Super Meat Boy Forever also adds an interesting new procedural level design mechanic that mixes things up a bit. When players start a new game, they're initially greeted with a sequence of random "seeds" which serve as the foundation for level creation. So while no two playthroughs will be the same, adding lots of replay value, it also means that the level of challenge between stages can fluctuate wildly at times. Again, no stage ever quite feels impossible, but the difficulty curve can occasionally feel more like a roller coaster than a steady climb. Finally, the game's story, told via a series of well-animated cutscenes, is a warped combination of cute and twisted. But it also feels more like an afterthought, akin to commercial breaks between gameplay. It doesn't take long to stop caring about the plot and just want to dive back into the action and race the clock one more time.
Did we miss something on diversity?
Research shows a connection between kids' healthy self-esteem and positive portrayals in media. That's why we've added a new "Diverse Representations" section to our reviews that will be rolling out on an ongoing basis. You can help us help kids by suggesting a diversity update.