Swag and Sorcery
By David Chapman,
Common Sense Media Reviewer
Common Sense Media Reviewers
Cheesy, tongue-in-cheek tale that's light on adventure.
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What’s It About?
SWAG AND SORCERY is a streamlined fantasy role-playing game that tells a tale of magical adventure, mystic beasts, and one really nifty set of clothes. Long ago and far away, there was once a fairy kingdom on the brink of collapse. Its resources had run dry while strange creatures lurked just outside its borders, laying siege to the people within. While the king's adviser had come up with list upon list of strategy, calculations, and directions to follow, the king had another, simpler solution. His Majesty placed his faith squarely on recovering a magical costume that once belonged to his great-great-grandfather, but had been stolen sometime before. Frustrated by the king's plan, the adviser decides that maybe what the kingdom really needs is a new king ... namely, himself. Left to the devices of a fanciful and fashionable king on one end and a diabolically devious adviser on the other, what's a struggling kingdom to do? That's where you come in. It's up to you to rebuild and expand your village, recruiting brave adventurers to your cause, training them, and equipping them with the finest (or at least halfway decent) handcrafted gear, before sending them out into the wilds to collect more resources, defeat enemies, and, most importantly, bring back some of that sweet, sweet swag.
Is It Any Good?
While there are plenty of games that fit squarely into a particular genre, there are always a few that are harder to define. Swag and Sorcery is one of those. The game is one part role-playing game (RPG) and one part city building sim, but neither feels like a complete experience. On the RPG side of things, you're responsible for making sure your party members are all healed up, in a good mood, and kitted out with the best equipment. But when it comes to the actual adventuring? Well, you're not really needed. Combat and resource gathering happens automatically on a linear path, with your only input being to cast the occasional spell or call for a retreat when the going gets a little too tough. On the city building side of things, while you need to collect the various resources required to build shops and craft materials, you never have much of a say in what goes where. In fact, building your village is as linear a process as the adventuring, though it at least has a bit more for you to do in the meantime.
Despite being a sort of hodgepodge of ideas crammed together into a disjointed mess that lacks any real depth, Swag and Sorcery still has a certain level of appeal. Its cartoonish and retro art style feels like a natural fit with the story, and the tongue-in-cheek self-referential humor is always good for a chuckle. And even though your adventurers have little more personality than a cardboard cutout, after investing time in their hero training, monitoring their moods, and customizing their looks, you can't help but get a little attached. It's almost like raising your own stable of virtual pets ... only these pets come armed with swords and crossbows and vanquish the forces of evil at the drop of a hat.
Talk to Your Kids About ...
Families can talk about violence in video games. Is the impact of the violence in Swag and Sorcery affected by the lack of blood or gore, even though your characters are constantly fighting animals and monsters? Would the impact be intensified if the visuals were more graphic?
Do you prefer games that are more in-depth and complex in nature, or more simplified ones that are easy to pick up and put down for a few minutes at a time? What are the benefits and drawbacks of each?
Game Details
- Platform: Windows
- Pricing structure: Paid
- Available online?: Available online
- Publisher: tinyBuild
- Release date: May 9, 2019
- Genre: Role-Playing
- Topics: Adventures , Monsters, Ghosts, and Vampires , Wild Animals
- ESRB rating: NR for No Descriptions
- Last updated: August 11, 2021
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