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Teenage Mutant Ninja Turtles
A lot or a little?
The parents' guide to what's in this game.
What parents need to know
Parents need to know that this game is directly based on Nickelodeon's CGA-based show of the same name: Teenage Mutant Ninja Turtles. Although the four main heroes are noble and brave and fight against evil, they do use weapons and fists to defeat enemies. The fantasy, cartoon violence is quite tame compared to other video games, however. There's also some "comic mischief," including references to "puking" and sewage, as well as some belching.
What's it about?
Based on Nickelodeon's computer-animated television show of the same name, TEENAGE MUTANT NINJA TURTLES from Activision is an action-heavy brawler that has you fighting against numerous enemies -- such as Shredder, Fishface, and countless human and robotic minions -- using familiar weapons (katanas, staffs, throwing stars) and hand-to-hand moves. Playing from a third-person perspective with many side-scrolling elements, you can choose which heroic turtle to play as. Also, the game offers multiple gameplay modes, including local cooperative ("co-op") for up to four gamers, with drop-in and -out support, on the console versions of the game (Nintendo Wii and Xbox 360). A handheld version is very similar; the game is playable on the Nintendo 3DS or 2DS.
Is it any good?
Teenage Mutant Ninja Turtles is OK, but it really doesn't offer much depth, replayability, or ingenuity. The main campaign has about 15 levels, which is adequate, but the simple gameplay mechanics and many animated cut-scene sequences grow thin after a short while. Sure, you can change up who you're playing as -- each character has his own unique moves -- but compared to other action games, this one grows tiring quickly. Its saving grace, perhaps, is the four-player co-op mode on the same television, which might prove fun for young siblings and friends. Unless you're a huge fan of the Nickelodeon series, wait until this one hits the bargain bins.
Talk to your kids about ...
Why do most TV show- and movie-related video games not fare as well critically or commercially? Is it because the best development studios are working on their own IPs (intellectual properties)? Are they rushed to come out in time? Are they really just part of the overall marketing engine?
What is it about action games that draws you to them?
- Platforms: Nintendo 3DS, Nintendo Wii, Xbox 360
- Skills: Collaboration: cooperation, teamwork
Thinking & Reasoning: applying information, decision-making, strategy
Self-Direction: goal-setting, work to achieve goals
- Price: $29.99 to $39.99
- Available online? Not available online
- Developer: Activision
- Release date: October 22, 2013
- Genre: Arcade
- Topics: Magic and Fantasy, Sports and Martial Arts, Adventures, Misfits and Underdogs
- ESRB rating: E10+ for Comic Mischief, Fantasy Violence
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Common Sense Media's unbiased ratings are created by expert reviewers and aren't influenced by the product's creators or by any of our funders, affiliates, or partners.