If you've played several of these Match-3 games over the years, this is merely an average puzzler in this space. Sure, if you're already an Apple Arcade subscriber and enjoy these kinds of games, Temple Run: Puzzle Adventure is worth checking out as you have nothing to lose but time. You may like the connection to Temple Run if you've got a nostalgic leaning towards that decade-old brand. But there really isn't anything new here. It's the same mechanic -- right down to the different variations of the missions, the power-ups (bombs, rockets), the 3-star system per board (good, better, best performance), and visual style of the entire game (two family members thought it was Candy Crush at first glance).
Sure, the "adventure" element is played up a bit, and true to its heritage you are rewarded with "speed" if you complete levels expeditiously, but that's about it. While not a bad game, it's just a little disappointing. Perhaps if there was something different added into the mix, it would rise above mediocrity. For example, what if there was a different (perhaps 3-D) perspective of the board instead of the flat, 3-D wall of items? Or what if there was a multiplayer component, where you and an online friend could adventure together? Or maybe the storyline with Scarlett Fox could be interactive in between levels, such as a "choose your own adventure" approach, with environmental puzzles to solve, too? Maybe there could be minigames that break up the redundancy? You get the idea. There doesn't seem to be much thought here into what makes it stand out from the rest. That said, there are collectible items and Achievements (like "Collect 5000 Orange Gems"), but nothing really happens when you do. Temple Run: Puzzle Adventure is a good but not great Match-3 game. Parents may like there's no in-game purchases, plus there's no ads to sit through as an Apple Arcade title, but don't expect anything original here.