A Lot or a Little?
What you will—and won't—find in this game.
Murder mystery plot doesn't leave much room for positive messages, though it does try to show how events unfold from various points of view.
Positive Role Models
Most characters are flawed in different ways, be it inner darkness they try to deal with, their mental states, problems, or delusions of living in a false Utopia.
Ease of Play
Most of game involves watching how your choices unfold, but overall controls feel awkward, clunky. Difficulty also comes from not realizing consequences of some choices until later in game, forcing occasional repetition as you try to reach point where you can make a different decision.
Violence & Scariness
Since game's focus is on solving a string of murders, there's plenty of blood, gore as corpses pile up, events continue to unfold.
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Sex, Romance & Nudity
No nudity or blatant sexual content, but moments of innuendo in dialogue, some sexuality expressed in panels of game's story.
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Frequent use of profanity, such as "f--k," "s--t."
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Products & Purchases
Sequel to The Silver Case, which recently saw a remastered release for PlayStation 4. This release is also a remake of original episodic mobile game, previously available only in Japan.
Parents Need to Know
Parents need to know that The 25th Ward: The Silver Case is a mystery adventure game for the PlayStation 4 and Windows PC. It's also the sequel to The Silver Case, continuing the story five years after the events of the first game. The story is a dark murder mystery with a number of psychological elements. There's a fair amount of blood and brutality in the game, with bodies piling up as the story unfolds. The game's style is that of a gritty noir tale, complete with mature dialogue that includes plenty of profanity, attitude, and sexual innuendo.
Is It Any Good?
This adventure returns gamers to a gritty murder mystery, but the convoluted plot and technical issues manage to ruin the game experience. If there's one thing that can be said for game producer Suda51, it's that his games are definitely unique -- his Grasshopper Manufacture studio has been the driving force for some dark and quirky titles, and The 25th Ward: The Silver Case is no exception. Being a sequel to the bizarre visual novel The Silver Case, The 25th Ward follows suit with a similar comic book-ish art design and surreal storytelling. There's a lot of dialogue to sort through, some with key story elements and some a little more than attitude and atmosphere. The problem is, you have to pay attention to all of it, or else you might miss one tiny, seemingly unimportant detail that pops up later as a vital bit of information. Making things more frustrating is that none of it seems to make much sense, even as the pieces of the story end up falling into place. It's a confusing mess that you almost feel forced to play through multiple times just to see if it makes any more sense a second or third time around.
While the confusing story is the most frustrating issue with The 25th Ward, it's far from the game's only problem. For starters, the game's art style isn't exactly pushing any boundaries visually. Put bluntly, it looks dated and bland. The gritty, noir setting has no life or personality. It's just plain boring. This is all exacerbated by poor controls that feel clunky and unresponsive. None of this actually breaks the game or makes it unplayable, but none of it really encourages you to play it, either. The game is essentially a mess from start to finish that, at its best moments, still leaves players scratching their heads and trying to sort everything out.
Did we miss something on diversity?
Research shows a connection between kids' healthy self-esteem and positive portrayals in media. That's why we've added a new "Diverse Representations" section to our reviews that will be rolling out on an ongoing basis. You can help us help kids by suggesting a diversity update.