The Bradwell Conspiracy
By David Chapman,
Common Sense Media Reviewer
Common Sense Media Reviewers
Mystery tale that's debunked by gameplay issues.
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The Bradwell Conspiracy
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What’s It About?
In THE BRADWELL CONSPIRACY, the mystery of Stonehenge pales in comparison to the mystery of what's happening below the ancient monument. What began as a trip to the Stonehenge Museum celebrating the launch of Bradwell Electronics' new "Clean Water Initiative" quickly goes south when an explosion rocks the area. Waking from unconsciousness, you find yourself trapped in a massive secret Bradwell lab built underground beneath the museum. Disoriented and unable to speak, you find an ally in another survivor also trapped in the massive complex. Working together, you both seek a way to escape back to the surface. But with more obviously going on at Bradwell than anyone realizes, it's not long before you realize that you might just have to save humanity as you uncover exactly what Bradwell has been up to here.
Is It Any Good?
"Something different" is the best way to describe this puzzle solving adventure game, but whether or not that's a good thing is open to debate. The acting in The Bradwell Conspiracy is well done, but for obvious storyline reasons, it's also a one-sided experience. You feel like you're being spoken at instead of being talked to. The photo aspect of the communication is inventive, but doesn't always work the way it's supposed to. The problem is, for every thing the game seems to get right, it gets that same thing just as wrong. This results in a title that has flashes of brilliance one minute while also teetering on the edge of disaster the next. And it's this back and forth that makes it difficult to ever truly love or hate the game, resulting in an overwhelming feeling of "meh" by the time all is said and done.
The story has an interesting concept, but unfortunately there's just too many coincidental events, too many moments of where things "just so happen" to happen to ever gain any suspension of disbelief. For example, it would be easy to talk to your ally and come up with a plan to escape, but you "just so happen" to have lost your voice in the accident. Thankfully, your smart glasses "just so happen" to be able to take pictures that you can use to communicate with, but only if you "just so happen" to take a picture of the right thing at the right angle. You need specific items to overcome obstacle, but you "just so happen" to have a device that can instantly 3D print almost anything … assuming you "just so happen" to find a blueprint for what you need and the material to fuel the printer with. With so much of the game relying on things falling into just the right place, The Bradwell Conspiracy feels like one cover-up best left covered.
Talk to Your Kids About ...
Families can talk about emergency awareness. What are some ways you can prepare yourself for emergency situations (earthquakes, etc.)? How could things like first aid and CPR classes help out should an emergency arise?
What are some of the basic necessities for good communication? What are some good examples of non-verbal communication?
Game Details
- Platforms: Apple Arcade , Nintendo Switch , PlayStation 4 , Windows , Xbox One
- Pricing structure: Paid
- Available online?: Available online
- Publisher: Bossa Studios
- Release date: October 10, 2019
- Genre: Adventure
- Topics: Adventures , Friendship , Science and Nature
- ESRB rating: T for Language
- Last updated: October 12, 2019
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