Parents' Guide to

The Crew 2

By David Chapman, Common Sense Media Reviewer

age 14+

Unique cross-country road race by air, sea, and land.

The Crew 2 Poster Image

A Lot or a Little?

What you will—and won't—find in this game.

Community Reviews

age 10+

Based on 4 parent reviews

age 12+

The Best :3

In my opinion, it is the best, the story is long enough and there are TONS of stuff to do. There is SOME vulgarity (such as swear words) but overall, a really great game, wished it was Single Player only but eh, works just fine. What's best is that you can free roam the whole United States without any barriers. Really fun game :3 :3 :3 :3 :3. It also uses realistic road conditions and road laws to help those who are struggling by teaching them how to drive.
age 12+

Suitable for a 6 year old, takes a 12 year old to fully appreciate

The Crew 2 is an amazing open-world racing game with a very minimalist story, which I think is a great improvement on the first game, as it doesn't need a story. In terms of innapropriateness, there are like, 2 uses of the word, 'piss', and some innapropriate music played, but overall it's fine. I'd say it is fine for a kid around the age of 8, but to properly appreciate it, it is one of those games that is kid friendly, but requires an older kid to play. So it's fine for a 6 year old, but don't buy it for them as they won't fully appreciate it. It can be challenging and repetitive and grindy at times, but it's very good.

Is It Any Good?

Our review:
Parents say (4 ):
Kids say (22 ):

Let's get one thing out of the way right from the starting line: What you get out of your time with this racer is absolutely dependent on how you choose to play it. For starters, The Crew 2 is big. In fact, it's almost too big, at least geographically speaking. Even using a compacted version of the United States, it still can feel like it takes forever to get from Point A to Point B. That isn't necessarily a bad thing, though. It can actually be quite relaxing to enjoy the view and take in the sights as you fly, drive, or boat your way across the country, stopping occasionally to take advantage of virtual photo ops along the way. Occasionally, you'll see a few other gamers traversing the countryside, but unless you're riding with friends as part of a party, it can be a lonely trip. Of course, if you want to just jump into the action, The Crew 2 allows fast travel to most events scattered around the map, too.

With so many different types of vehicles in one place, it's no surprise that the controls take some getting used to. Flight controls feel completely different than the cars, and the boats have their own little tricks and nuances to get use to as well. In fact, the actual street racing component is probably the weakest of The Crew 2's offerings. Oddly enough, though, the individual vehicles don't feel dramatically different from each other. Instead, any major performance differences come from equipping parts, which can be earned or found throughout the game and come in color-coded rarities. In some ways, this adds a certain level of loot grinding to the racer, forcing you to keep racing to get better parts for your machines. This might seem out of place in most racing games, but in The Crew 2, a game where you can instantly swap vehicle types on the fly and the United States map looks like a post-baked Shrinky Dink, "out of place" feels right at home.

Game Details

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