The Deadly Tower of Monsters

Game review by
David Chapman, Common Sense Media
The Deadly Tower of Monsters Game Poster Image
Why watch a B-movie when you can play one?

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A lot or a little?

The parents' guide to what's in this game.

Positive Messages

Though presented like a classic sci-fi film, faux "movie" still features clear-cut heroes vs. villains.

Positive Role Models & Representations

Movie characters play roles as stereotypical heroes, but running commentary humorously portrays director as selfish, abusive, none too bright.

Ease of Play

Simple controls; easy to learn; but lack of camera controls can make things more frustrating.


Though core mechanic revolves around hitting, shooting enemies, violence isn't graphic in nature. Instead, enemies presented as actors playing roles, B-movie special-effects tricks, such as people in monkey suits, giant animatronic robots. 


No explicit language, but some characters' lines contain tongue-in-cheek innuendos.

Drinking, Drugs & Smoking

What parents need to know

Parents need to know that The Deadly Tower of Monsters is a downloadable action/adventure game that parodies classic late-night '70s science-fiction movies. Players make their way up the titular "Deadly Tower of Monsters," fighting against giant gorillas, fire-breathing dinosaurs, toxic-waste monsters, flying saucers, and more. The violence in the game is framed as scenes from the faux "movie," with actors in all the roles. There's also a running commentary from the film's director, which is free from explicit language but occasionally includes some childish humor and innuendo.

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What's it about?

THE DEADLY TOWER OF MONSTERS not only captures the feeling of old B-movie sci-fi films but gives gamers the chance to play along with the fun. It's set against the backdrop of a not-so-classic (and not-so-real) late-night flick, and players take on the role of the actors in this movie as they climb the titular tower while fighting off just about every sci-fi cliché imaginable, including rubber-suited squids, bad stop-motion dinosaurs, and more flying things attached to fishing line than you can shake a taxidermy bat at. Joining them for the ride is Dan Smith, the director of this nonexistent flick, who provides running commentary to this "re-release" of his magnum opus, giving viewers a behind-the-scenes peek at his unique (and humorous) filmmaking style.

Is it any good?

If you've never experienced the sheer joy of watching one of those classic "so bad it's good" B-movie schlockfests, you don't know what you're missing. Much like the old B-movies it parodies, The Deadly Tower of Monsters offers nothing really groundbreaking, but anything it might lack in polish it more than makes up for in style and personality. Besides, it's hard to argue any lack of realism or detail when you can see fingerprints on the screen during a lens flare or wooden dowels controlling a boss creature's movements. Toss in the nearly nonstop voice-over work by the "director," dishing out play-by-play commentary on everything you do, see, or find, and it really does feel less like you're playing a game and more like you're enjoying some weird, interactive DVD release.

That's not to say the gameplay isn't worthwhile. Although the bulk of it is pretty much of your standard hack-'n'-slash/shoot-'em-up variety, there's one very interesting twist: The entirety of the Tower is fully loaded at all times. This means that at any time, you can jump off the side of the Tower and essentially skydive to any other section below. You just need to make sure to hit your rocket booster to cushion your landing. And if you've miscalculated your jump (or just gotten knocked off the side), there's also a teleport feature you can use anytime while in free-fall to immediately teleport you back to the last place you were standing on solid ground. There are a couple of minor irritations, usually due to the camera issues and a lack of any sort of controls for the view. Still, The Deadly Tower of Monsters is definitely a fun, if short, game that relishes its wackiness.

Talk to your kids about ...

  • Families can talk about violence in media. How does the violence in film differ from violence in gaming? Is one worse than the other? Why?

  • Talk about the filmmaking process. How have movies changed over the years as technology has evolved?

Game details

Our editors recommend

For kids who love science fiction

Themes & Topics

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