Parents' Guide to

The Elder Scrolls V: Skyrim VR

By David Chapman, Common Sense Media Reviewer

age 15+

Immersive adventure experience with side of motion sickness.

Game PlayStation VR 2017
The Elder Scrolls V: Skyrim VR Poster Image

A Lot or a Little?

What you will—and won't—find in this game.

Community Reviews

age 12+

Based on 2 parent reviews

age 10+
One of my favorite games of all time this game is a must play for anybody. Yeah, it is kind of violent you can drop off heads of people, but it’s relatively tame when it comes to gore. Yeah, you can marry people but there’s no kissing sex or even anything that’s bad. As long as the kids kind of mature, I’m gonna say it’s fine for to much anybody +10.

This title has:

Easy to play/use
age 13+


I have 2 kids one is 13 and the other is 10 I played this once and I watch my son (the 13 yr old) play this all the time and I have to say I don’t understand why this is a m rated game there’s little to no language in it I’d say a 2/10 (just for the record I homeschool my kids so they’re not exposed to language all the time) it’s somewhat violent 6/10 and there’s mild sexual references I’ve only heard a few things and it went right over my 13yr olds head 3/10 no nudity no bad language. The official rating for the game is M for blood and gore intense violence sexual themes use of alcohol

This title has:

Great messages
Great role models
Easy to play/use

Is It Any Good?

Our review:
Parents say (2):
Kids say (6):

This adventure drops you deep into one of the most critically acclaimed adventures of all time, as long as you can deal with some frustrating controls and motion sickness issues. There's no shortage of games that promise to let players "live the adventure," but with the advent of VR technology, gaming is getting even closer to truly delivering on that promise. The Elder Scrolls V: Skyrim VR literally puts players right in the middle of the Skyrim world, thanks to the painstaking work developers put into bringing the classic RPG to the PlayStation VR. The minute the adventure starts, you can't help but need a few minutes to really take in the scope of everything. It's one thing to see Skyrim on a flat screen, but it's another thing completely to be surrounded by it. In fact, it can be a little overwhelming and disorienting. Players will definitely need frequent breaks to avoid vertigo in the game and to adjust to the real world again.

For the full VR experience, players will want to use the PlayStation Move controllers to take advantage of the game's motion controls. How long you'll use those controls, though, depends greatly on how much you're willing to practice and deal with the occasional frustration. Moving, for example, is done via a point-and-click teleporting mechanic or a smoother stick-controlled walking method. The first has you zipping around like The Flash, but it's a jarring change that can increase the disorientation until you get used to it. The second method, while more natural, interferes with the combat, as it requires heavy use of the left Move controller ... which is the same way you're supposed to control the left hand. Of the two, the teleport seems to be the best option. Combat is also a bit tricky when using the Move. Each Move controls the actions of one hand. Whether you're swinging a sword, casting a spell, or pulling a bowstring, it's done via somewhat natural motions. But due to the quirky responsiveness of the Move, it takes a lot of time to find that "sweet spot" of responsiveness and positioning. Of course, you can always ditch the Move in favor of more traditional game controls on the DualShock 4, but then you lose that extra layer of immersion.

Game Details

Did we miss something on diversity?

Research shows a connection between kids' healthy self-esteem and positive portrayals in media. That's why we've added a new "Diverse Representations" section to our reviews that will be rolling out on an ongoing basis. You can help us help kids by suggesting a diversity update.

Common Sense Media's unbiased ratings are created by expert reviewers and aren't influenced by the product's creators or by any of our funders, affiliates, or partners.

See how we rate