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The Last Guardian

Game review by
David Wolinsky, Common Sense Media
The Last Guardian Game Poster Image
Big adventure charms with strong bond between kid and beast.

Parents say

age 10+
Based on 3 reviews

Kids say

age 10+
Based on 4 reviews

A lot or a little?

The parents' guide to what's in this game.

Positive Messages

Collaboration, communication, mindful sympathy critical for progression -- as is a keen, constant awareness of surroundings. 

Positive Role Models & Representations

The boy, giant beast accompanying him do no harm unless harm threatened upon them. Otherwise, they look out for one another, rely on each other's strengths, instincts to survive together. 

Ease of Play

Wonky camera must be managed nearly at all times when playing; occasional issues with controls being awkward during moments where precision is critical.


Mostly fights with fantasy violence. The beast, Trico, repeatedly stomps on possessed suits of armor; they crumble into pieces. Sometimes they succeed at landing a spear on Trico; blood stains his fur.

Drinking, Drugs & Smoking

What parents need to know

Parents need to know that The Last Guardian is an action-adventure game. There's little parents will find objectionable, and while there are some fights with possessed suits of armor, they are crushed to bits in combat. There are some moments where Trico, the feathered beast, gets injured by these suits, and bloodstains appear on his coat. Otherwise, there's no excessive gore to be found.

User Reviews

  • Parents say
  • Kids say
Parent of a 16 year old Written byJWilliams303 December 13, 2016

Charming, Beautifully Designed, Somewhat Rehashed..?

Don't get me wrong, I like this game...but am I the only one who felt this is somewhat a rehash of another of Team Ico's games, Ico? I loved the game... Continue reading
Adult Written byevjacksonsum October 17, 2018
Teen, 15 years old Written bywizardortitan January 1, 2017

Wow, Common Sense Media gave a T-rated game less than 13+?

It's a Christmas miracle! I completely agree with them on this one; the violence is mild in impact. Very young children may be more distressed by seeing Tr... Continue reading
Teen, 14 years old Written byAdam Atom January 3, 2017

A Good Game for The Ten-Year-Old in You

This game, in my opinion, looks beautiful. I wouldn't say it's for younger gamers, as it does feature some intense moments.

What's it about?

THE LAST GUARDIAN begins with you, a small boy, waking in a cave near a giant beast with spears in its side. After tending to its wounds and gaining its trust, you and the creature make your way out of an enormous castle. Along the way, you develop a bond and learn the only way to survive and progress is through collaboration and working together to escape. The story is told in flashback, evidenced only by the young boy narrating some of the on-screen action as memories he's sharing as an old man. 

Is it any good?

This incredible adventure game is full of heart, charm, and personality, even if some of the technical hiccups make it stumble at times. The colossal delays for The Last Guardian (it was previously canceled, and many doubted it would ever see the light of day in any form) should have little to do with a player's expectations of what the game is actually like once you boot it up. That said, this is a charming and straightforward title that doesn't concern itself with twitchy battles and item management. Instead, it's a streamlined adventure where a strong bond of trust and friendship is forged between a small boy and a towering mythical beast. It helps that great care went into creating the beast, Trico. A mix between a giraffe, cat, dragon, bird, and, seemingly, every other animal, the creature feels alive. Although it learns to take cues from you over time, it's largely content to go around and do its own thing as any animal really would. As such, it's impressive how pixels assembled on a screen in a game in reality guided by code doesn't feel like an artificial intelligence but instead a breathing being with its own personality and quirks.

It's also a nice contrast with exploring the castle and floating island, which is fraught with peril and steep drops. Since the boy has no health bar, it encourages you to be bold in your exploration. Risking terrifying falls is a routine part of The Last Guardian, as Trico's height is key to progressing. He serves as a moving platform with a mind of its own, but you also need to be on the lookout for tiny crevasses. Expect to feel stuck for long periods of time before having an epiphany of where to go that you hadn't thought of before. In all honesty, the game is a sequence of moments interrupted by progress and forward momentum. Trico can leap over towering walls and zap lightning from his tail to remove wooden walls, and he has other abilities you can use once you bond with him. This stopping and starting is only marred by a camera that struggles to keep up with the scope of the castle, the size of Trico, and the perspective of the small boy at the same time. When the camera isn't showing the wrong side of a wall, you can expect it to frequently give you a sense of claustrophobia. Although these are things that might be patched in the near future, they shouldn't deter you from exploring The Last Guardian, which, unlike many other games made today, can easily be described as warm, charming, and inviting. 

Talk to your kids about ...

  • Families can talk about the bond between humans and animals. Are there some animals you feel you can relate to more than others? Why? 

  • Why are some animals kept as pets and others aren't? Is it "right" to keep some animals as pets? 

  • This game was in development for nearly a decade. Would you ever work on the same project or goal for 10 years? If so, what would it be, and why? If not, why not? 

Game details

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