Parents' Guide to

The Order: 1886

By Chad Sapieha, Common Sense Media Reviewer

age 18+

Stunning graphics intensify violence; gameplay disappoints.

Game PlayStation 4 2015
The Order: 1886 Poster Image

A Lot or a Little?

What you will—and won't—find in this game.

Community Reviews

age 18+

Based on 2 parent reviews

age 18+

Terrible game

The only upside to this game is it's graphics everything else is terrible. The story I had no idea what I was doing or where I was going or even why I was doing it. First mission meet someone on street level ok how do I exactly go there instead of taking the stairs you take a route you really shouldn't need to. Someone takes a hostage leaving him self exposed meaning I could easily kill him with harming the hostage yet I couldn't shoot. Why is it not in full screen I mean seriously that is the worst choice. I got bored within 20 minutes of playing this it's worse the metal gear solid 4 for cutscene as I feel 90% was cutscenes and the rest gameplay and sometimes you just get thrown in the deep end such a terrible game
age 17+

Good and cool

This game is not for kids

This title has:

Too much violence
Too much sex

Is It Any Good?

Our review:
Parents say (2):
Kids say (4):

There's a pretty good chance The Order: 1886 is the most graphically sophisticated game ever made. From the rich, warm, lived-in look of buildings to the minutiae found around and inside shops and underground transportation terminals, this 19th-century England is astoundingly detailed. The world looks and feels real in ways that outstrip any other game. And it has characters to match, thanks to incredibly realistic facial animations, terrific voice acting, and authentic writing and dialogue. Add a twisty, fantastical plot that keeps one foot grounded in reality, and you have a recipe for an amazing interactive story.

Unfortunately, this otherwise memorable experience is weighed down by a series of perplexing game design missteps that will leave many experienced players scratching their heads. Clunky quick-time events that prompt players to press specific buttons during cinematic combat sequences result in frequent failure and serve only to disrupt narrative immersion. Third-person firefights, meanwhile, are surprisingly uninspired. Pistols are so powerful as to render what ought to be more exciting weapons -- such as the tantalizingly named Thermite Rifle and Arc Gun -- all but unnecessary. And, aside from the occasional flanking shotgunner, enemies offer no surprises or challenges. Just shoot, duck, recover, repeat. Fans of story-driven single-player games will still find much to like here -- a few of the 16 chapters don't even involve any combat -- but people who play games mostly for action likely will walk away disappointed.

Game Details

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