Parents' Guide to

The Seven Deadly Sins: Knights of Britannia

By David Chapman, Common Sense Media Reviewer

age 14+

Anime fighter whose biggest sin is repetitive combat.

Game PlayStation 4 2018
The Seven Deadly Sins: Knights of Britannia Poster Image

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For fans of the anime, the action in this game may be fun, but for fans of fast-paced combat, the gameplay can become stale with its repetitive fighting. The Seven Deadly Sins: Knights of Britannia skirts extremely close to that line, giving those familiar with the series a chance to faithfully relive their favorite parts of the series first-hand, but its repetitive gameplay stands in stark contrast to the depth of the story. That might be enough to keep hold of fans' interest, but gamers without any vested interest in the series are more likely to wind up bored over time.

Most of the action in Knights of Britannia follows a pretty generic formula. Almost all of the missions involve taking control of one of the Sins and fighting through waves of disposable troops before taking on a more powerful boss character. It's relatively easy to button-mash your way through most stages with light and heavy attacks before breaking away for a breather with some ranged magic. While the characters do have individual styles, such as the giant Diane stomping her way through enemies and using her hammer to knock them away like human golf balls, the basic controls don't change too much. There are some interesting tweaks that push it beyond your vanilla beat-'em-up, like a massive upgrade tree for character abilities, and tracking down new quests based on villager gossip at the Boar Hat tavern. Still, it's almost a requirement to be a fan of The Seven Deadly Sins show or books to get the most out of the game. Take away that fan service, and Knights of Britannia isn't much more than another Dynasty Warriors clone with a colorful anime coat of paint.

Game Details

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