The Sims Medieval: Pirates and Nobles
What parents need to know
Parents Need to Know
Parents need to know that The Sims Medieval: Pirates and Nobles is an add-on pack to The Sims Medieval. It requires players to already have The Sims Medieval installed on their computer. This add-on is provides players with new story objectives and quests, though there are also new items, outfits, and gameplay tweaks as well. Note, The Sims Medieval game and this add-on are different than previous Sims titles, in that they actually have a storyline and task players with completing specific objectives with an ultimate end goal.
What's it about?
In THE SIMS MEDIEVAL: PIRATES AND NOBLES, players are able to engage in numerous quests. Exciting new adventures like trying to find the Fountain of Youth or protecting the kingdom from rival forces help to enhance the unique new style of Sims gameplay that the Medieval title first brought forth. In addition to the new quests and objectives, this pack contains dozens of new items and outfits for players to customize their virtual Sim world, as well as new gameplay modes like treasure hunting. Players can also choose which path they want to take in the medieval world -- from the daily grind of a knight or blacksmith, to the daunting power of a king or queen.
Is it any good?
The Sims Medieval: Pirates and Nobles is a very different type of product than any of the expansion packs for previous The Sims computer games. Because the Medieval title has a structured story and mission-based gameplay, this expansion is able to offer compelling, engaging new content. A slew of new pirate-themed missions allow players to live out their deep sea fantasies, sailing around the world and looking for treasure. All the sophisticated life simulation tools, requiring players to manage everything from personal hygiene to social relationships, are just as strong as ever, but the added component of quests and missions makes it a wholly unique -- and captivatingly fun -- experience.
Families can talk about...
Families can talk about the use of virtual avatars. Why did you design it as you did and what does your avatar reveal about the real you?
What new things about medieval culture does this Adventure Pack demonstrate?
What can you do in a virtual world that you can't do in the real world?