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The Wanderer: Frankenstein's Creature

Game review by
David Chapman, Common Sense Media
The Wanderer: Frankenstein's Creature Game Poster Image
Revisiting classic stories with new, modern-day twists.

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A lot or a little?

The parents' guide to what's in this game.

Positive Messages

Central focus is discovery, and how the choices we make and beliefs we form can shape our view of the world. It also goes even deeper into the message of how the way we view the world not only shapes us as individuals, but also how others view us as well.

Positive Role Models & Representations

In literature, Frankenstein's Creature is initially sympathetic, but circumstances take it down a darker path. Here, players begin as a blank slate, innocent and misunderstood, and it's the player's actions that determine whether or not the character becomes a true monster.

Ease of Play

The game's core is about the Creature's journey. Players walk around, explore the surrounding areas, and simply follow events as they unfold, making key decisions along the way. There's technically no right or wrong decision to make, and the story continues without any "Game Over" until the narrative reaches its conclusion.

Violence

It features some minor scenes of violence and occasional blood, things like animals getting killed, townsfolk giving into mob mentality, etc., and the Creature's reactions can be equally violent in return. But the artistic style keeps these actions from being graphic.

Sex
Language
Consumerism

Inspired by the Frankenstein novel by Mary Shelley.

Drinking, Drugs & Smoking

What parents need to know

Parents need to know that The Wanderer: Frankenstein's Creature is an interactive adventure game available for download on Nintendo Switch, as well as on Windows and MacOS-based computers. The story is inspired by and based on the Dr. Frankenstein's creation as presented in Mary Shelley's original Frankenstein novel. Players control the Creature and how he interacts with the world, which in turn changes how the world looks, as well as how the people and things in it react to his presence. There's some minor violence, but nothing particularly gory or graphic. The game requires a fair amount of advanced reading skills but doesn't contain any profanity.

User Reviews

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What's it about?

Inspired by Mary Shelley's original Frankenstein novel, THE WANDERER: FRANKENSTEIN'S CREATURE takes players on an artistic and emotionally charged journey of what it truly means to be human. Abandoned by his creator, the only father he's known, the Creature awakens alone in an unfamiliar world. Driven by the need to understand the world and what his place in it is, the Creature sets out on his own, taking in the awe and wonder of all around him. But exactly how he sees this new world is up to you and the choices you make. Others may have told his story in the past, but this time it's yours to tell. Will you follow a path of hope and innocence, a gentle giant seeking acceptance? Or will you follow a darker path, your imposing form bringing fear and hate to those who dare to cross your path? Will you find a sense of peace and solace? Or will you be consumed by your rage?

Is it any good?

Most people's image of Frankenstein's monster is the slow and sluggish brute with bolts sticking out of his neck from the classic Universal monster movies. But The Wanderer: Frankenstein's Creature takes its cue from the original Mary Shelley novel, which presented the Creature as an intelligent but naive creature, shaped by how others treat him and by his desire to be accepted. In this game, the Creature is once again a blank slate -- only this time his world view is dictated by your actions. These choices direct the path of the story but don't end it prematurely. There's no "Game Over" until the narrative you've crafted comes to its natural conclusion.

The Wanderer: Frankenstein's Creature is less of a game and more of an interactive story. There are a few light puzzle elements that spring up over the course of the story, but none of them are particularly difficult to figure out. In fact, they almost seem like an afterthought tossed in just to remind you that this is still, technically, a game. It's also a relatively short game, clocking in at about two hours or so from start to finish, depending on your actions. In spite of this, watching everything unfold -- whether it's the bright color palette when things are going right or the dismal grays as things fall apart -- feels like a true work of art coming together as you play.

Talk to your kids about ...

  • Families can talk about self-image. How important is it for us to define our own personality, rather than have it defined for us by others? How can our personality and demeanor reflect our view of the world, and how the world treats us in return?

  • What are some examples of classic literature being updated for newer audiences? Do you prefer these updates to remain closer to the original source? How can these classics inspire today's content creators?

Game details

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