Titan Souls

Game review by
David Wolinsky, Common Sense Media
Titan Souls Game Poster Image
A series of difficult, enjoyable, addictive challenges.

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A lot or a little?

The parents' guide to what's in this game.

Positive Messages

This is a challenging title. In encouraging players to keep trying, there's a positive message of perseverance, resilience.

Positive Role Models & Representations

Nobody really speaks, hard to tell if characters are good or not.

Ease of Play

Easy to learn, simple controls.

Violence

Fantasy creatures get shot by your arrow or they crush you. Not nearly as aggressive as it sounds, due to pixelated art style. 

What parents need to know

Parents need to know that Titan Souls is a downloadable adventure game that feels like a fable. There are no words, just alternately stark or lush set pieces and a young boy going out and striking down colossal enemies with a single weak point. The entire game is wandering around, finding these creatures, slinging your single arrow (all you get is one), and strategizing on how to strike these enemies down. If your child doesn't appreciate a healthy challenge or doesn't have the patience for that, this game will not appeal to them.

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What's it about?

TITAN SOULS is about a young man with a single arrow traversing the land attempting to gather souls, now residing in gargantuan elemental creatures, that hold the power of everything that lives in this fantasy land. Truly, it's that straightforward: Lulls in the story come about by way of trekking about and exploring the land in search of the titan's lairs. There are no other, smaller enemies to slow things down nor items to collect. Very, very straightforward in all.

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    Is it any good?

    Sometimes Titan Souls can feel a little, well, unsettling. In other games, you're used to random battles occurring or other enemies slowing you down, but here you're meant to explore, wander, and journey about the land looking for the big, big showdowns. As such, confrontations only happen when they're earned and if you're paying attention to slabs of stone that don't seem entirely organic -- they're actually the forehead of a massive creature slumbering idly beneath the dirt. Strike it with an arrow, they rouse, and so Titan Souls' dance begins. That dance is the same with all the many bosses: Roll about, stay watchful, and prepare to die. And you will die a lot, though always fairly: Just as you take only one hit to perish, so, too, do the titans. But more than likely, you will die first as you learn how to vanquish them. 

    Honestly, what's meant as a cooldown -- the arduous walk back to that same enemy, if you so choose -- is one of the biggest frustrations. You know what you've done wrong and want another try immediately. You want a "continue" option, not a long, lonely walk to think about what you've done and try again later. Interestingly, it makes the player value life a little bit more and be less sloppy with your turns. Players of a younger age may get discouraged by the lulls after the intensity, but once you get into Titan Souls' rhythm, it will be hard to get out. 

    Talk to your kids about ...

    • Families can talk about seemingly impossible tasks. What have you done in the past that you didn't think you were initially capable of?

    • What things looming in the future are intimidating you? Why?

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    For kids who love challenges

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