Tom Clancy's Ghost Recon Breakpoint

Game review by
David Chapman, Common Sense Media
Tom Clancy's Ghost Recon Breakpoint Game Poster Image
Hunters become the prey in violent covert mission.

Parents say

age 14+
Based on 13 reviews

Kids say

age 13+
Based on 6 reviews

A lot or a little?

The parents' guide to what's in this game.

Positive Messages

Although what's left of the Ghost team is working mainly to survive against an island full of trained soldiers looking to kill them, they're also trying to help the people of Auroa that managed to escape the Wolves' takeover. Game features a heavy focus on teamwork and tactics, with players working together to overcome odds and obstacles to survive and defeat the Wolves and their plans.

Positive Role Models & Representations

While the Ghosts often work in the shadows and do things that others can't, they also live by a strict code of honor. They are brothers in arms and work together. The Ghosts also put the lives of others above their own, working hard to keep the innocent people of Auroa from becoming collateral damage in their fight to stop the Wolves.

Ease of Play

The basic shooting gameplay should feel instantly familiar to fans of the genre, though there are a lot of additional intricacies beyond pulling a trigger. Players constantly upgrade their equipment, including dismantling and adding accessories to weapons. Players also upgrade their characters via a robust skill tree and switching between different classes. 

Violence

Breakpoint doesn't shy away from violence. Players use realistic weapons against human opponents, including sneaking up on unsuspecting foes, executing them silently with a knife. Combat includes lots of blood spray and bodies, which stay behind for a short while after. Cutscenes occasionally show even more graphic depictions of violence, including torture, death.

Sex

No explicit sexual content. Some lines of dialogue, some sexual comments used in an insulting, demeaning manner.

Language

Frequent swearing appears throughout dialogue, including "s--t," "f--k," "ass," and more. Players are also opened up to other offensive language in multiplayer via online party chat.

Consumerism

This is a continuation of Ubisoft's popular Tom Clancy universe, specifically the Ghost Recon franchise. The game also supports paid downloadable content, including future planned expansions that will be available to purchase à la carte or as part of a Season Pass available as separate purchases.

Drinking, Drugs & Smoking

What parents need to know

Parents need to know that Tom Clancy's Ghost Recon Breakpoint is an open-world third-person shooter available for Xbox One, PlayStation 4, Stadia, and Windows-based PCs. Players take on the role of part of an elite military unit stranded on an island in the midst of a hostile takeover by a rival freelance army. The game features frequent scenes of graphic violence and blood, with players using military-style weapons and training to kill opposing forces. Profanity is used regularly in the dialogue, and players could be exposed to even more via party chat during online multiplayer. Parents should also note that the game includes downloadable content, including future expansions that can be purchased à la carte when released or via a Season Pass purchase.

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User Reviews

  • Parents say
  • Kids say
Adult Written bySam M. October 4, 2019

Low Effort Money Grubbing Trash.

Its shocking that after all the goodwill Ubi built with Seige, Wildlands, and Division 2 they excrete this! Embarassing AI, non existant immersion, bugs out the... Continue reading
Adult Written bySkDavid October 5, 2019

Good game for mature teens

As a father of a 11 and 14 year old children at first I was uncertain to buy them their first MA-15+ game. My wife and I had a chat about it and we decided I sh... Continue reading
Teen, 17 years old Written byV0LTZ October 4, 2019

For parents who are considered getting the game for a child.

The game has a lot of violence cause it uses guns. The story is completely fine. It has a few no no words but nothing racist and no slurs, no sex, nudity, or dr... Continue reading
Teen, 17 years old Written byTheGamerWhoGames April 28, 2020

Fun tactical shooter with friends

Tom Clancy's Ghost Recon: Breakpoint is the latest installment in the highly acclaimed Ghost Recon series. After the release of the new "immersive mod... Continue reading

What's it about?

In TOM CLANCY'S GHOST RECON BREAKPOINT, players are called in to the secluded island of Auroa, which is also the headquarters for Skell Technologies, the massive firm responsible for most major technological advancements in both the civilian and military worlds. It was supposed to be a standard fact-finding recon mission, with the Ghosts investigating a series of reported disturbances coming from the island. At least, it was until the Ghosts get shot down immediately after entering Auroa airspace. Surviving the crash, you seek out your fellow Ghosts, only to discover the source of the attack. A former Ghost operative, Cole D. Walker, has gone rogue and joined forces with Sentinel, a private military contractor with its eyes set on acquiring Skell Technologies' cutting-edge weapons and equipment for itself. Stranded on Auroa with no backup, with a highly organized army trained by a former brother-in-arms hunting you down, it's up to you and your few surviving Ghost team members to stand in the face of insurmountable odds, take back Auroa, take down Walker and his crew, and stop the threat that Sentinel poses to the rest of the world. An impossible task? Maybe for most. But you're a Ghost ... and for a Ghost, the impossible is just another day at the office.

Is it any good?

Ubisoft's challenge was to find a way to bring something new to the action table for this franchise without losing what made the Ghost Recon games great to being with. Thankfully, in Tom Clancy's Ghost Recon Breakpoint, the Ghosts are more than up to that challenge. The game should instantly feel familiar to fans of the previous Ghost Recon game. The gunplay is tight and focused, but with a heavy emphasis on tactical planning. Charging in with guns blazing is a surefire way to an instant death. But working out intel by scoping out locations, enemy positions, and defensive weaknesses, all while planning out a strategic path to your objective, is often the key to success and, more importantly, survival.

"Survival" is the key focus of Ghost Recon Breakpoint and the cornerstone that the game is built on. There's never a moment that the odds aren't against you here. Whether you're running solo (A.I. teammates are scheduled to make a return later) or teaming with a friend or three as a squad, you never shake the feeling of being hunted. It's a far cry from previous games, where you and your team took on the role of predator instead of prey. While you might be outgunned, new features in the game ensure that you're not outmatched. Taking a cue from other multiplayer-centric series, like Destiny or The Division, Breakpoint makes use of a massive hub location as a place for players to squad up, coordinate efforts, pick up essential gear, and more. Character skill trees have also been vastly expanded, adding a lot of new tricks to the Ghosts' arsenal and making each player feel unique and customized to their style of play. The game also introduces four distinct classes to choose from, with special perks and abilities tailored to their specific roles. Players don't need to feel locked in to one role, though, as the game lets players switch between classes anytime they set up camp. From start to finish, solo or as a squad, Tom Clancy's Ghost Recon Breakpoint is a high-stakes, adrenaline-fueled game of cat and mouse that's hard to put down.

Talk to your kids about ...

  • Families can talk about violence in video games. Is the impact of the violence in Tom Clancy's Ghost Recon Breakpoint affected by the realistic blood and gore that's shown? Would the impact of the violence be reduced if you were fighting against more robotic characters in the game? What if the game didn't seem as realistic or close to real life as it does?

  • How can video games help to teach teamwork and communication skills? What are some of the ways these can be adapted to working with others outside of gaming?

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