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Tony Hawk: RIDE

Game review by
Marc Saltzman, Common Sense Media
Tony Hawk: RIDE Game Poster Image
Disappointing, expensive skateboard controller ruins sim.

Parents say

age 2+
Based on 1 review

Kids say

age 8+
Based on 5 reviews

A lot or a little?

The parents' guide to what's in this game.

Positive Messages

This skateboarding simulation sends the message that this extreme sport can be exciting to explore but that it is also dangerous.

 

Positive Role Models & Representations

Getting out and being active is a positive message, and the virtual skateboarders seem like fairly good role-models - though this game isn't really about story or characters.

Ease of Play

Because of steep learning curve associated with the wireless board, which isn't  very accurate, this game is difficult to play.

 

Violence

As with past Tony Hawk games, the skateboarder can fall down and you might see a little bit of blood.

Sex

Players can adorn their skateboarders with various tattoos and a few of these resemble a pin-up girl that shows a busty woman and her thighs. Some song lyrics allude to sex, such as "gently undress" and "turn me on with your electric feel."

Language

Some mild lyrics include "hell" and "damn."

Consumerism

In-game advertising.

Drinking, Drugs & Smoking

Some mild references in the lyrics to alcohol. Example: "Give me bad news so I can keep on drinking" (from Living With Lions' "She’s A Hack").

What parents need to know

Parents need to know that this game, as with past Tony Hawk games, isn't too controversial in its "Teen"-rated content. Along with some animated violence and a little bit of blood seen during a bad spill, the game is quite tame -- except for some background song lyrics that suggest sexual activity or alcohol consumption.

User Reviews

  • Parents say
  • Kids say
Adult Written byiatecheese February 12, 2010

Perfect For Everyone

It's a little confusing when you start, but soon, you become a pro. Nothing is bad in it, it was just that in the beginning there's a girl in some sug... Continue reading
Teen, 16 years old Written bylemonade stand December 27, 2009

awesome game

there was no story...but since the last 3 tony hawk games have all had pretty much the same story it's not a bad thing...but still...for some reason i have... Continue reading
Kid, 10 years old November 18, 2010

TERRIBLE

I played it at the boys and girls club and I could NOT even hook it up

What's it about?

The first in the 10 year-old series to ship with a dedicated peripheral, TONY HAWK: RIDE allows gamers to pull off tricks, such as grinds and ollies, by stepping on a motion-sensing controller that resembles a skateboard. This wheel-less, wireless accessory was designed for players to control the entire game without a gamepad, and features two tilt-sensing accelerometers and three infrared sensors along the sides of the board for hand grabs and foot propulsion. The game challenges players to master more than 100 skateboarding moves, and includes four different modes – Challenge, Speed, Trick and Free Skate – spread throughout many locations across the world.

Is it any good?

Tony Hawk: Ride isn't a very good game. It can be difficult to control because movements are either unresponsive or overly-sensitive, resulting in a frustrating skateboarding experience. Some moves are simple enough to perform -- such as ollies (by tilting the skateboard nose in the air) and nollies (by popping up the tail of the skateboard) -- but most other tricks aren't easy to pull off at all. As a result, Free Skate is somewhat gratifying because you can explore the virtual world and try out new moves at your leisure, but the other modes can prove aggravating when the board isn't responding how you like. Keep in mind you're spending $120 on this game and the peripheral doesn't work with anything else -- unlike EA's Skate It that works with the Nintendo Wii Balance Board. Perhaps skateboarding enthusiasts who want to first try this game should rent it for the weekend before laying out the cash to own it.

Online interaction: There are a couple of online modes but wasn't really able to find anyone playing to interact with. You can chat, however, so parents should be aware their kids might hear inappropriate language.

Talk to your kids about ...

  • Families can talk about whether these games that ship with plastic peripherals have reached their peak. Can gamers -- or rather, their parents -- justify spending $120 (or more) on a new game because it includes another accessory in the box? Do you even want another guitar, drum kit, microphone stand, Wii Balance Board, or skateboard in your family room?

Game details

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