Parents' Guide to

Total War: Warhammer II - Curse of the Vampire Coast

By David Chapman, Common Sense Media Reviewer

age 15+

Undead pirates, sea warfare violently sail Warhammer seas.

Game Windows 2018
Total War: Warhammer II - Curse of the Vampire Coast Poster Image

A Lot or a Little?

What you will—and won't—find in this game.

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age 18+

Based on 1 parent review

age 18+

Amazing

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Is It Any Good?

Our review:
Parents say: (1 ):
Kids say: Not yet rated

This naval-focused expansion brings this global strategy game a new environment to fight across and a new faction to master, which is perfect for strategy fans. Total War: Warhammer II - Curse of the Vampire Coast brings the warfare from the land to the sea with the introduction of the undead pirates of the Vampire Coast. See, when Total War: Warhammer II was released, it brought the grand-scale action of the popular tabletop game to life in full, interactive glory. The game required a lot of micromanagement, detailed planning, and multitasking as players commanded their favorite fantasy armies to gain dominance over the New World and control the vast magical powers that had been unleashed. With the new expansion, you gain a new fleet and faction that opens up some interesting new options in terms of gameplay, but just how much depends on what you're looking to dredge up from the depths.

Starting with the new campaign, following Luthor Harkon as he leads his maritime forces on a quest for untapped power is lots of fun -- mostly because this particular character is so fascinating to watch. Being a part of his story adds more depth to the lore of the game without taking anything away from what's come before. The new focus on seafaring battles adds an interesting new layer to the base gameplay, though after a while it starts to feel a bit more repetitive and barren than some of the more heavy land-based skirmishes. For fans of the base game, there's a sense of déjà vu, as the Vampire Coast units play a lot like the equally undead and similar sounding Vampire Counts. It's later in the game, though, where the uniqueness of the Vampire Coast shines, with its massive cannons and freakish Colossi. These juggernauts can dominate the battlefield in the mid- to late game, sending opponents on a one-way trip straight to Davy Jones' Locker. Fans of Total War: Warhammer II owe it to themselves to drop anchor at the Vampire Coast and give these putrid pirates a new port of call.

Game Details

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