Parents' Guide to Trek to Yomi

The cover art of Trek to Yomi shows the main character, Hiroki, with his blade in front of his face, with one side showing his adult self, and the oth

Common Sense Media Review

Joey Thurmond By Joey Thurmond , based on child development research. How do we rate?

age 16+

Samurai game is gory with good combat and gorgeous graphics.

Parents Need to Know

Why Age 16+?

Any Positive Content?

Parent and Kid Reviews

age 6+

Based on 1 kid review

What's It About?

In TREK TO YOMI, Hiroki is a young boy training to be a samurai under his sensei Sanjuro. In the middle of a sparring session, he's summoned to deal with an urgent problem, but urges his protégé to stay put with his daughter Aiko. Both of them don't listen and soon come across raiders who are burning their village and killing civilians. When they reach Sanjuro, they find him surrounded by enemies. Their ruthless leader approaches Hiroki in a taunting manner, but the boy manages to land a blow before he's knocked down. His master swoops in to save the day and perishes along with the villain, leaving Hiroshi and Aiko to lead their people into the future. Years later, the villainous leader seemingly returns from the dead with a vengeance and an army, massacring hundreds with Hiroki dying in battle. Yet this is only the beginning of his tale, as he must journey through Yomi, the land of the dead, to not only find a way back to his body, but also discover his true purpose as a samurai.

Is It Any Good?

Our review:
Parents say : Not yet rated
Kids say ( 1 ):

This is a dark, violent game all about combat. In Trek to Yomi, you wield a katana to strike at enemies, defend yourself, and counter attacks with a steadily increasing repertoire of combos that are kept simple and intuitive. These allow you to not only strike at enemies with greater speed and succession, but also move between them with greater finesse via rolls and reversals. Unfortunately, parrying doesn't work well because it's hard to tell which attacks can be blocked, which can mess up your flow of attacks and feels clunky. But it's a small issue for otherwise robust sword fighting that's complemented by an equally compelling opposition. Samurai are par for the course, but other characters wield bows, spears, and throwing knives that force players to close the distance or use ranged weapons of their own. As you journey through forests, towns, and mountains, upgrades can be found off the beaten path that improve attributes like ammo capacity or health, which are great incentives to look for alternative paths and find collectible items.

Trek to Yomi is a heavily guided experience. You move in one general direction, apart from occasional shortcuts to find hidden secrets. These make the game feel a little less linear, but sadly, there's not much else to do that enlivens the journey. There are a handful of pattern puzzles to solve that move objects out of the way, but they feel like afterthoughts. It would've been nice if there had been more level design with platforming in mind that test precision with running and rolling. Despite gameplay feeling constrained in notable ways outside combat, this is a carefully crafted, cinematic feast of photorealistic graphics that perfectly capture the film language of acclaimed director Akira Kurosawa. The game truly feels like playing one of his movies, even narratively as well with a classic samurai tale that reworks classic themes and tropes with a neat mythological twist that incorporates real Japanese mythology about the underworld. All the associated production design with voice acting, sound effects, and music is stellar in bringing all this to life. While Trek to Yomi may not push any boundaries with its gameplay or story, it bleeds passion with every moment in its impeccable presentation, which is worth experiencing for that reason alone.

Talk to Your Kids About ...

  • Families can talk about when our desires are put into conflict with each other. Sometimes, what we want to do isn't what we are told to do, but what do you do when what you feel may not line up with what you believe? How do you work through these contradictions with reflection and reason? How can you evaluate situations to see what the right thing to do is, even when it means making sacrifices?

  • Love is a beautiful thing worth pursuing and fighting for, but how can you tell when your love may go too far by trying to control others? How might love cause us to do more harm when we prioritize it above the safety and love of others?

  • It's normal, even good, to feel angry about innocent people being unjustly treated, but how can you pursue justice for them in a bold yet wise way? What can you do to fight for a righteous cause alongside friends with clear principles and guidance?

Game Details

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The cover art of Trek to Yomi shows the main character, Hiroki, with his blade in front of his face, with one side showing his adult self, and the oth

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