uDraw Disney Princess: Enchanted Storybooks
What parents need to know
Parents Need to Know
Parents need to know that Disney Princess: Enchanted Storybooks is a storybook game for young girls that requires THQ's uDraw game tablet for Wii. The six princess stories featured have been watered down to make them even more tame than the movies upon which they are based, and the simple, occasionally creative activities within are suitable for anyone old enough to count to 20. Parents should note that this game will likely lead young players to request to see the movies associated with it.
What's it about?
DISNEY PRINCESS: ENCHANTED STORYBOOK for the Wii's uDraw tablet introduces players to Opal, the Keeper of Color. The game begins with this vibrant fairy enlisting the aid of players to recolor six famous princess storybooks. Once completed, each storybook will add a color to the kingdom's rainbow and a fresh hue to the drab, black and white landscape. The storybooks, composed of five chapters each, tell the tales of Ariel, Jasmine, Rapunzel, Cinderella, Belle, and Tiana. Pages are narrated and offer interactive activities. Players tap the pictures to make them move, connect series of numbered dots to create pictures, trace the outlines of silhouetted characters, and follow series of notes with the stylus to play songs. There are about a dozen different quick and simple activities, all told. Players can also access scores of coloring sheets from the easel in the main menu.
Is it any good?
Disney Princess: Enchanted Storybooks offers activities that are about on par with what you'd find on a family restaurant's paper placemat for kids. Players color pictures by number, find their way through mazes, and slide character cutouts across scenes. The difference is that there are a lot more of them than you'd find on a placemat, they're endearingly interactive, and they're set in a sextet of princess stories that kids know and love.
Our six-and-a-half-year-old tester -- a devoted Disney princess fan -- had a fun time with it, but worked her way through the stories pretty quickly. She's probably approaching the older end of the game's target demographic. It's appropriate for ages 4 to 8, skewing more to the younger end of that scale.
Families can talk about...
Families can talk about creative expression. What do you do to exercise your imagination? Do you like to draw? Write stories? Sing and dance? Build things?
Families can also discuss consumerism in games. When you play a game based on a film, do you want to see the film? Do you think games based on films are as much fun as the movies themselves?