
Unsighted
By David Chapman,
Common Sense Media Reviewer
Common Sense Media Reviewers
Retro adventure is a challenging race against the clock.
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What’s It About?
In UNSIGHTED, players are introduced to Arcadia, a futuristic metropolis where humans once used Automatons (humanoid robot servants) to create a utopian paradise for themselves. That all changed when a strange meteor crashed into the heart of the city. The meteor was made of Anima, a mysterious substance that's somehow able to grant Automatons sentience and free will. After surviving a war for their freedom, the Automatons seemed to reach an age of peace, until humanity returned with a new plan of attack, sealing away the Anima from the Automatons. As the source of their sentience runs dry, the Automatons are slowly devolving into mindless husks, known as the "Unsighted." Now all hope lies with Alma, an Automaton specially designed to survive the fight ahead. Reactivated in the shambles of a ruined lab and with scattered memories of her past, Alma sets out on a quest to recover five hidden shards of the Anima meteor. With these, she can gain the power needed to end the war between the humans and Automatons once and for all. But she'll need to act fast, and her own supply of Anima is also slowly draining away. Will she be able to recover the shards and restore her fellow machines' free will? Or will time run out, leaving Alma to roam the wastelands as an Unsighted?
Is It Any Good?
In most sci-fi stories, it's humanity that's forced to find the courage to rise up and fight against their evil robotic oppressors. In the retro-inspired action-RPG (role-playing game) Unsighted, it's the humans that are the evil influence and the robots are the ones in need of a savior. While the overall plot might not be the deepest or stories, it's a solid narrative that sets up all of the gameplay elements nicely. You can't help but get invested in the characters, and in Alma's quest to save them (and herself) before time runs out, which brings up one of the game's more frustrating elements. The Automaton characters Alma meets, and Alma herself, all have countdown clocks representing the time they have before they run out of Anima and become "Unsighted." This time element adds an extra layer of urgency to the game, but also can rush players through the experience and force them to miss other parts of the story that could be uncovered by exploration.
Playing Unsighted feels like a throwback to some classic action/adventure franchises like Metroid and Castlevania. Players are given the freedom to explore areas all around Arcadia, though they'll need to find specific items and upgrades to grant entry to previously inaccessible area. Moving and fighting can feel a bit wonky sometimes, due mainly to the skewed perspective of the screen. This angled, top-down view makes it difficult to correctly judge elevation and obstacle placement. It's frustrating early on, but something players will most likely adjust to relatively quickly. The bigger challenge comes in combat, where Alma might get attacked from various angles, requiring split second timing to block and deflect enemies. On the upside, perfect parries will not only stun enemies for a moment, but also leave them vulnerable for critical damage counters. Once players find their groove, Unsighted repays with a nostalgia fueled adventure race against the clock that tests their skills and will keep them engaged through multiple paythroughs.
Talk to Your Kids About ...
Families can talk about challenge in games. What level of difficulty do you prefer in games? Do you think it's better to have an easier game that allows you to better take in the overall story? Or would you rather play a game that pushes your skills and gives a greater sense of accomplishment?
What are some ways that artistic style can help to guide the direction of a game? What's the appeal of games that use a more retro and pixelated art style? How can art style help to deal with things like violence or other more mature content in games?
Game Details
- Platforms: Nintendo Switch , PlayStation 4 , Windows , Xbox One
- Pricing structure: Paid
- Available online?: Available online
- Publisher: Humble Games
- Release date: September 30, 2021
- Genre: Action/Adventure
- Topics: Adventures , Robots , Science and Nature
- ESRB rating: T for Blood, Violence
- Last updated: October 8, 2021
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