A Lot or a Little?
What you will—and won't—find in this game.
Emphasis on teamwork, compassion, empathy. All the main characters must overcome their own internal issues to make the most of their circumstances, and the game handles this in rewarding, heartfelt ways.
Positive Role Models
All core characters deal with real, relatable issues and fight valiantly to change their own perspectives and biases, which brings forth a message of tackling problems head-on and addressing them by talking to others. Brings up being willing to admit when you might be wrong rather than bottling emotions up or doubling-down on your own misguided viewpoints.
Respectful representations of many ethnicities and sexual orientations, focusing on different, unique perspectives and experiences.
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Ease of Play
The only direction players have to follow is selecting between certain dialogue choices when they're brought up. Otherwise, players can sit back and watch the story unfold.
Sex, Romance & Nudity
No nudity featured, but many mild allusions and references to sexual acts or characters expressing romantic intentions. Occasional scenes take place after two characters have been intimate, but even in these cases, characters are fully clothed; nothing suggestive is seen or heard.
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Profanity is featured quite heavily throughout, with the most prominent being "f--k."
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Products & Purchases
Core of game is all about promoting an up-and-coming actual virtual band and their music. Within the game are music videos that players have a mild degree of interaction with, which may incentivize players to purchase the band's music. Many real-life brands and recognizable movies, shows, video games, and comics are mentioned.
Drinking, Drugs & Smoking
Characters will often talk about how much they could use a drink. A few scenes in which characters are clearly intoxicated and enjoying themselves. Some characters even text each other while intoxicated.
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Parents Need to Know
Parents need to know that We Are OFK is a downloadable single-player adventure game available for Nintendo Switch, PlayStation 4, PlayStation 5, Microsoft Windows, Linux, and Mac. Players will experience an interactive biopic featuring an actual up-and-coming virtual band, following four characters as they navigate through their own personal struggles in an effort to eventually come together to form the band. Cursing is quite prominent throughout the story, with "f--k" being the most frequently used curse word. Occasionally, characters drink heavily to blow off steam, leading to intoxication and mild recklessness. Though there's no nudity, there are plenty of sexual references and romantic intentions stated, including a few scenes that take place after two characters have been intimate (though no suggestive things are heard or seen). The controls are very simple, only requiring players to make the occasional dialogue-based choice. The core of the game is all about promoting an up-and-coming actual virtual band and their music, featuring interactive music videos that may inspire players to seek or purchase more of their music. The main narrative contains diverse characters of varying cultures, ethnicities, and sexual orientations, respectfully and tastefully representing and prioritizing different walks of life. Focused on teamwork, compassion, and empathy, We Are OFK offers strong messages of overcoming personal adversity to become a better person and of friends combining skills to reach a difficult goal, with all core characters stepping up to be their best selves.
Is It Any Good?
It's not often that such in-your-face product placement turns out to be anything but unappealing. We Are OFK completely flips the script on what's acceptable to put out to not-so-subtly advertise an upcoming product by focusing more on an engaging, heartfelt story. We Are OFK takes the struggles of younger generations and turns them into a storytelling masterstroke that'll constantly tug at the player's emotions. Whether it's grief, heartbreak, or feeling as though you aren't good enough or not living up to your family's high expectations, We Are OFK tackles these issues realistically and tactfully while constantly making players wonder if the band will ever be able to work through their problems for the sake of music or not.
Without spoiling too much of the story, players will alternate between the perspectives of all four would-be members of OFK as they try to work through their own issues while upholding the bonds within the group. Along with the bold, colorful graphics that sell the eccentricity of the main characters and Los Angeles as a whole, the story's stakes only increase from one episode to the next, culminating in a satisfying manner in which players are rewarded for caring about the band members. Even though the only "interaction" players really have with the story is through dialogue-based choices that don't really change the narrative all that much, players will be captivated enough with what's happening that it won't even matter. The choices, while not relevant to the story, give players more of a sense of what the characters believe in and who they are, which goes a long way for a game with such a minimalistic sense of interactivity. We Are OFK definitely skews more toward appealing to the millennial/Gen Z crowd, but behind the quirky wordplay and obvious marketing strategy is a well-told story that absolutely has no business being as good as it is -- yet this game proves it can rock the mic as well as any story-focused game out there.
Did we miss something on diversity?
Research shows a connection between kids' healthy self-esteem and positive portrayals in media. That's why we've added a new "Diverse Representations" section to our reviews that will be rolling out on an ongoing basis. You can help us help kids by suggesting a diversity update.