Parents' Guide to

We Love Golf!

By Chad Sapieha, Common Sense Media Reviewer

age 6+

Wii golf game's convoluted swing creates duffer.

Game Nintendo Wii 2008
We Love Golf! Poster Image

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A developer's urge to use the Wii's motion sensitive controls to emulate real life actions is understandable and even admirable, but We Love Golf's swing bears more in common with the movement involved in a gentle underhand toss than a proper golf swing. Indeed, next to the highly evolved and empowering controls of other current generation golf games, such as Tiger Woods PGA Tour 2008 and Hot Shots Golf: Out of Bounds, We Love Golf!'s swing system seems like a frustrating step backward for the genre, delivering a reduction in both comfort and precision. What's worse, the poor swing negatively affects the rest of the game. In order to compensate for imprecise control, Camelot has simplified its course designs and built in an enormous margin of error for the swing meter. In other words, players use unrealistic swings to hit a series of poorly controlled shots but still score ridiculously well (don't be surprised if you find yourself seven or eight under par on your first round).

We Love Golf is best enjoyed by casual gamers since serious golfers will be put off by the corrupted swing and hardcore gamers will quickly grow bored of the low level of difficulty. As with many Wii sports titles, We Love Golf! becomes more appealing in a social setting (chatting with friends and taking turns standing to play is somehow more agreeable than standing and playing by your lonesome), but that's a pretty niche application for a $50 game. And it doesn't do anything to help the lousy controls.

Game Details

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